ruby-eventmachine 1.3~pre20201020-b50c135-4build2 source package in Ubuntu

Changelog

ruby-eventmachine (1.3~pre20201020-b50c135-4build2) jammy; urgency=medium

  * No-change rebuild against openssl3

 -- Simon Chopin <email address hidden>  Mon, 29 Nov 2021 13:49:38 +0100

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Uploaded by:
Simon Chopin
Uploaded to:
Jammy
Original maintainer:
Debian Ruby Extras Maintainers
Architectures:
any
Section:
ruby
Urgency:
Medium Urgency

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ruby-eventmachine_1.3~pre20201020-b50c135.orig.tar.gz 251.4 KiB 47805d4d908c27820b07865c9bf04f317c614516c41d91bc624c8d5efb52db80
ruby-eventmachine_1.3~pre20201020-b50c135-4build2.debian.tar.xz 13.5 KiB 420334588c6cf18a9a581def6f7b3521d9eb2feabf0af6ad52d70886b7a8bcee
ruby-eventmachine_1.3~pre20201020-b50c135-4build2.dsc 2.2 KiB 12bb26c3fd2bdc4ccf2192526bf9d0973691018fcb7cf811657b744b19a5af0d

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Binary packages built by this source

ruby-eventmachine: Ruby/EventMachine library

 EventMachine implements a fast, single-threaded engine for arbitrary network
 communications. It's extremely easy to use in Ruby. EventMachine wraps all
 interactions with IP sockets, allowing programs to concentrate on the
 implementation of network protocols. It can be used to create both network
 servers and clients. To create a server or client, a Ruby program only needs
 to specify the IP address and port, and provide a Module that implements the
 communications protocol. Implementations of several standard network protocols
 are provided with the package, primarily to serve as examples. The real goal
 of EventMachine is to enable programs to easily interface with other programs
 using TCP/IP, especially if custom protocols are required.

ruby-eventmachine-dbgsym: debug symbols for ruby-eventmachine