ruby-eventmachine 1.0.7-3build1 source package in Ubuntu
Changelog
ruby-eventmachine (1.0.7-3build1) xenial; urgency=medium * No-change rebuild to drop ruby2.1 support. -- Matthias Klose <email address hidden> Thu, 21 Jan 2016 11:19:06 +0000
Upload details
- Uploaded by:
- Matthias Klose
- Uploaded to:
- Xenial
- Original maintainer:
- Debian Ruby Extras Maintainers
- Architectures:
- any
- Section:
- ruby
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
ruby-eventmachine_1.0.7.orig.tar.gz | 225.4 KiB | 53f914b6c7cdf16585313670798b8ad8fecb4ee46356e17bff50da2e9a4ad512 |
ruby-eventmachine_1.0.7-3build1.debian.tar.xz | 5.9 KiB | cca7b5e8723af07f2d163dd21f89330dac348e734277592aca5301169a1119c8 |
ruby-eventmachine_1.0.7-3build1.dsc | 2.2 KiB | 0097334ae4f05df80995f9d35b3762978290e75f9d3c025d185e11d1f87e6b2a |
Available diffs
- diff from 1.0.7-3 (in Debian) to 1.0.7-3build1 (319 bytes)
Binary packages built by this source
- ruby-eventmachine: Ruby/EventMachine library
EventMachine implements a fast, single-threaded engine for arbitrary network
communications. It's extremely easy to use in Ruby. EventMachine wraps all
interactions with IP sockets, allowing programs to concentrate on the
implementation of network protocols. It can be used to create both network
servers and clients. To create a server or client, a Ruby program only needs
to specify the IP address and port, and provide a Module that implements the
communications protocol. Implementations of several standard network protocols
are provided with the package, primarily to serve as examples. The real goal
of EventMachine is to enable programs to easily interface with other programs
using TCP/IP, especially if custom protocols are required.
- ruby-eventmachine-dbgsym: debug symbols for package ruby-eventmachine
EventMachine implements a fast, single-threaded engine for arbitrary network
communications. It's extremely easy to use in Ruby. EventMachine wraps all
interactions with IP sockets, allowing programs to concentrate on the
implementation of network protocols. It can be used to create both network
servers and clients. To create a server or client, a Ruby program only needs
to specify the IP address and port, and provide a Module that implements the
communications protocol. Implementations of several standard network protocols
are provided with the package, primarily to serve as examples. The real goal
of EventMachine is to enable programs to easily interface with other programs
using TCP/IP, especially if custom protocols are required.