I would like to inform you that although latest version of osspd-pulseaudio fixed OSS output issue on pretty much all systems and hardware I tried, sound input is problematic.
Issue:
When Enemy Territory: Quake Wars is set to use OSS; microphone hangs/breaks/jumps/jitters randomly on ALC269VC. When I test it in-game, while I pressing the voice chat button, I witnessed that voice chat icon wasn't remaining still, rather blinks despite the fact I kept pressing.
A) If the game fails to launch with "etqw-rthread", remove libgcc_s.so.1, libjpeg.so.62, libstdc++.so.6 from the game's directory; install libsdl1.2debian:i386, libjpeg62:i386, libstdc++6:i386
B) After launching and creating an account, quit the game. Edit ~/.etqwcl/base/etqwconfig.cfg:
seta s_driver "oss"
c) Relaunch the game with "etqw-rthread", test voice input in Settings and in-game.
Greetings everyone,
I would like to inform you that although latest version of osspd-pulseaudio fixed OSS output issue on pretty much all systems and hardware I tried, sound input is problematic.
Issue:
When Enemy Territory: Quake Wars is set to use OSS; microphone hangs/breaks/ jumps/jitters randomly on ALC269VC. When I test it in-game, while I pressing the voice chat button, I witnessed that voice chat icon wasn't remaining still, rather blinks despite the fact I kept pressing.
Test game, ETQW Demo 1.4:
https:/ /cdn.splashdama ge.com/ downloads/ games/etqw/ ETQW-demo2- client- full.r1. x86.run /www.splashdama ge.com/ games/enemy- territory- quake-wars/
https:/
A) If the game fails to launch with "etqw-rthread", remove libgcc_s.so.1, libjpeg.so.62, libstdc++.so.6 from the game's directory; install libsdl1. 2debian: i386, libjpeg62:i386, libstdc++6:i386
B) After launching and creating an account, quit the game. Edit ~/.etqwcl/ base/etqwconfig .cfg:
seta s_driver "oss"
c) Relaunch the game with "etqw-rthread", test voice input in Settings and in-game.