opensubdiv 3.4.0-6 source package in Ubuntu
Changelog
opensubdiv (3.4.0-6) unstable; urgency=medium * Upload to unstable -- Matteo F. Vescovi <email address hidden> Tue, 14 Jan 2020 01:02:39 +0100
Upload details
- Uploaded by:
- Debian Multimedia Team
- Uploaded to:
- Sid
- Original maintainer:
- Debian Multimedia Team
- Architectures:
- any all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
opensubdiv_3.4.0-6.dsc | 2.5 KiB | 48da1b6da2473e427b0fcc4ebbc9e68840020a43383006fa6c402c716001d2d8 |
opensubdiv_3.4.0.orig.tar.xz | 31.0 MiB | eea059132220e368b1e3ac84e6f2359cd7add27955051a8b48c5444e25ddcce2 |
opensubdiv_3.4.0-6.debian.tar.xz | 3.4 KiB | 507ba7925e07479c2098b9bcce4a859cc7e535cb3e3d7ad6732e44e872ae0eff |
No changes file available.
Binary packages built by this source
- libosd-dev: high performance subdivision surface (subdiv) library - development
OpenSubdiv is a set of open source libraries that implement high
performance subdivision surface (subdiv) evaluation on massively
parallel CPU and GPU architectures. This codepath is optimized for
drawing deforming subdivs with static topology at interactive
framerates. The resulting limit surface matches Pixar's Renderman to
numerical precision.
.
This package provides the development files.
- libosd-doc: high performance subdivision surface (subdiv) library - documentation
OpenSubdiv is a set of open source libraries that implement high
performance subdivision surface (subdiv) evaluation on massively
parallel CPU and GPU architectures. This codepath is optimized for
drawing deforming subdivs with static topology at interactive
framerates. The resulting limit surface matches Pixar's Renderman to
numerical precision.
.
This package provides the documentation.
- libosdcpu3.4.0: high performance subdivision surface (subdiv) library - CPU runtime
OpenSubdiv is a set of open source libraries that implement high
performance subdivision surface (subdiv) evaluation on massively
parallel CPU and GPU architectures. This codepath is optimized for
drawing deforming subdivs with static topology at interactive
framerates. The resulting limit surface matches Pixar's Renderman to
numerical precision.
.
This package provides the CPU-based runtime library.
- libosdcpu3.4.0-dbgsym: debug symbols for libosdcpu3.4.0
- libosdgpu3.4.0: high performance subdivision surface (subdiv) library - GPU runtime
OpenSubdiv is a set of open source libraries that implement high
performance subdivision surface (subdiv) evaluation on massively
parallel CPU and GPU architectures. This codepath is optimized for
drawing deforming subdivs with static topology at interactive
framerates. The resulting limit surface matches Pixar's Renderman to
numerical precision.
.
This package provides the GPU-based runtime library.
- libosdgpu3.4.0-dbgsym: debug symbols for libosdgpu3.4.0
- opensubdiv-tools: high performance subdivision surface (subdiv) library - tools
OpenSubdiv is a set of open source libraries that implement high
performance subdivision surface (subdiv) evaluation on massively
parallel CPU and GPU architectures. This codepath is optimized for
drawing deforming subdivs with static topology at interactive
framerates. The resulting limit surface matches Pixar's Renderman to
numerical precision.
.
This package provides the official tools.
- opensubdiv-tools-dbgsym: debug symbols for opensubdiv-tools