openscenegraph-3.4 3.4.1+dfsg1-3 source package in Ubuntu
Changelog
openscenegraph-3.4 (3.4.1+dfsg1-3) unstable; urgency=medium * Generate man pages for applications with help2man. * Updated policy to 4.1.3. No changes required. * Full revamp of debian/rules so it is easier to understand and maintain. * debian/{control,copyright} linting with "cme fix dpkg-*". * Requires debhelper >=9 since compat is 9. -- Alberto Luaces Fernández <email address hidden> Thu, 08 Mar 2018 13:01:10 +0100
Upload details
- Uploaded by:
- Alberto Luaces
- Uploaded to:
- Sid
- Original maintainer:
- Alberto Luaces
- Architectures:
- any all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Bionic | release | universe | devel |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
openscenegraph-3.4_3.4.1+dfsg1-3.dsc | 2.9 KiB | a55274411df68f77573cbec0b398e0c8aa26299a957e948d3da9755f5411772c |
openscenegraph-3.4_3.4.1+dfsg1.orig.tar.gz | 5.5 MiB | d45f1164a5e3adc32cd32732d5730e8f5edddd115883f9f869cbd34682b49c70 |
openscenegraph-3.4_3.4.1+dfsg1-3.debian.tar.xz | 17.3 KiB | 07b0e78cc7c66f657df6e7c7aedd2a782541dfa24870b928827d8afd0e4c3962 |
Available diffs
No changes file available.
Binary packages built by this source
- libopenscenegraph-3.4-131: 3D scene graph, shared libs
A portable, high level graphics toolkit for the development of high performance
graphics applications such as flight simulators, games, virtual reality or
scientific visualization. Providing an object orientated framework on top of
OpenGL, it frees the developer from implementing and optimizing low level
graphics calls, and provide many additional utilities for rapid development of
graphics applications.
.
This package contains the shared libraries.
- libopenscenegraph-3.4-131-dbgsym: debug symbols for libopenscenegraph-3.4-131
- libopenscenegraph-3.4-dev: 3D scene graph, development files
A portable, high level graphics toolkit for the development of high performance
graphics applications such as flight simulators, games, virtual reality or
scientific visualization. Providing an object orientated framework on top of
OpenGL, it frees the developer from implementing and optimizing low level
graphics calls, and provide many additional utilities for rapid development of
graphics applications.
.
This package contains the development headers.
- openscenegraph-3.4: 3D scene graph, utilities and examples (binaries)
A portable, high level graphics toolkit for the development of high performance
graphics applications such as flight simulators, games, virtual reality or
scientific visualization. Providing an object orientated framework on top of
OpenGL, it frees the developer from implementing and optimizing low level
graphics calls, and provide many additional utilities for rapid development of
graphics applications.
.
This package contains utilities and examples (binaries).
- openscenegraph-3.4-dbgsym: debug symbols for openscenegraph-3.4
- openscenegraph-3.4-doc: 3D scene graph, documentation
A portable, high level graphics toolkit for the development of high performance
graphics applications such as flight simulators, games, virtual reality or
scientific visualization. Providing an object orientated framework on top of
OpenGL, it frees the developer from implementing and optimizing low level
graphics calls, and provide many additional utilities for rapid development of
graphics applications.
.
This package contains the documentation.
- openscenegraph-3.4-examples: 3D scene graph, examples (sources)
A portable, high level graphics toolkit for the development of high performance
graphics applications such as flight simulators, games, virtual reality or
scientific visualization. Providing an object orientated framework on top of
OpenGL, it frees the developer from implementing and optimizing low level
graphics calls, and provide many additional utilities for rapid development of
graphics applications.
.
This package contains examples (sources).