At low framerates (<5 fps) keypresses are missed/dropped

Bug #505325 reported by Paul Sladen
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
openbve (Ubuntu)
Confirmed
Low
Unassigned

Bug Description

Binary package hint: openbve

At very low framerates keystroke actions that the user makes will not always be acted upon by the program. For instance, it may take two or three times as many key presses to successfully brake or to move down a menu (Openbve sometimes drops from a 20-30 fps down to 3-4 fps).

The likely cause of this is that the key are pressed down, and then released within the space of one single frame of game-play, rather than the events arriving within separate frames. Ideally the accurate processing and acknowledgement of user input should not be dependent upon the current framerate.

Revision history for this message
Paul Sladen (sladen) wrote :
Changed in openbve (Ubuntu):
importance: Undecided → Low
status: New → Confirmed
Paul Sladen (sladen)
summary: - At low framerates (<5 fps) keypress are missed/dropped
+ At low framerates (<5 fps) keypresses are missed/dropped
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