[: 30: ==: unexpected operator ioQ3 1.33+oa linux-i386 Feb 5 2007 ----- FS_Startup ----- Current search path: /home/sanja/.openarena/baseoa/tig_out.pk3 (30 files) /home/sanja/.openarena/baseoa/mrcq3t3.pk3 (25 files) /home/sanja/.openarena/baseoa/meatpak.pk3 (174 files) /home/sanja/.openarena/baseoa/map-saiko_tourney1.pk3 (29 files) /home/sanja/.openarena/baseoa/map-charon3dm3.pk3 (56 files) /home/sanja/.openarena/baseoa/keenq3dm1.pk3 (170 files) /home/sanja/.openarena/baseoa/htourney1.pk3 (9 files) /home/sanja/.openarena/baseoa/catq3tourney01.pk3 (7 files) /home/sanja/.openarena/baseoa/agony.pk3 (22 files) /home/sanja/.openarena/baseoa /usr/share/games/openarena/baseoa/pak6-misc.pk3 (96 files) /usr/share/games/openarena/baseoa/pak5-TA.pk3 (7 files) /usr/share/games/openarena/baseoa/pak4-textures.pk3 (932 files) /usr/share/games/openarena/baseoa/pak2-players.pk3 (187 files) /usr/share/games/openarena/baseoa/pak1-maps.pk3 (25 files) /usr/share/games/openarena/baseoa/pak0.pk3 (748 files) /usr/share/games/openarena/baseoa /usr/lib/games/openarena/baseoa ---------------------- 2517 files in pk3 files execing default.cfg execing q3config.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- QKEY found. ----- Client Initialization Complete ----- ----- R_Init ----- ------- Input Initialization ------- Joystick is not active. ------------------------------------ ...loading libGL.so.1: Calling SDL_Init(SDL_INIT_VIDEO)... SDL_Init(SDL_INIT_VIDEO) passed. Initializing OpenGL display ...setting mode 6: 1024 768 Using 8/8/8 Color bits, 24 depth, 0 stencil display. GL_RENDERER: Mesa DRI Intel(R) 945GM 20061017 x86/MMX/SSE2 Initializing OpenGL extensions ...GL_S3_s3tc not found ...ignoring GL_EXT_texture_env_add ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...ignoring GL_EXT_texture_filter_anisotropic GL_VENDOR: Tungsten Graphics, Inc GL_RENDERER: Mesa DRI Intel(R) 945GM 20061017 x86/MMX/SSE2 GL_VERSION: 1.3 Mesa 6.5.2 GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SUN_multi_draw_arrays GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 8 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, 1024 x 768 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_LINEAR picmip: 1 texture bits: 32 multitexture: enabled compiled vertex arrays: enabled texenv add: disabled compressed textures: disabled Initializing Shaders ...loading 'scripts/tig_out.shader' ...loading 'scripts/mrcq3t3.shader' ...loading 'scripts/meat_lights.shader' ...loading 'scripts/meat_objects.shader' ...loading 'scripts/meat_pads.shader' ...loading 'scripts/meat_sfx.shader' ...loading 'scripts/meat_sky.shader' ...loading 'scripts/meat_stylized.shader' ...loading 'scripts/meat_tags.shader' ...loading 'scripts/saiko_tourney1.shader' ...loading 'scripts/charon3dm3.shader' ...loading 'scripts/evil8_base.shader' ...loading 'scripts/catalyst.shader' ...loading 'scripts/player_gargoyle.shader' ...loading 'scripts/player_kyonshi.shader' ...loading 'scripts/player_major.shader' ...loading 'scripts/player_tux.shader' ...loading 'scripts/ammo.shader' ...loading 'scripts/beams.shader' ...loading 'scripts/ctf.shader' ...loading 'scripts/decals.shader' ...loading 'scripts/details.shader' ...loading 'scripts/detailtest.shader' ...loading 'scripts/evil8.shader' ...loading 'scripts/flaretest.shader' ...loading 'scripts/iconsprites.shader' ...loading 'scripts/item_health.shader' ...loading 'scripts/liquid_lavas.shader' ...loading 'scripts/liquid_water.shader' ...loading 'scripts/map_chpwatery2.shader' ...loading 'scripts/newmenu.shader' ...loading 'scripts/oactf.shader' ...loading 'scripts/oaflares.shader' ...loading 'scripts/oagfx.shader' ...loading 'scripts/oalite.shader' ...loading 'scripts/oanew.shader' ...loading 'scripts/oapowerups.shader' ...loading 'scripts/oasky.shader' ...loading 'scripts/oa_fogs.shader' ...loading 'scripts/oquartz.shader' ...loading 'scripts/q3map2_void3.shader' ...loading 'scripts/q3map2_void4.shader' ...loading 'scripts/qtex.shader' ...loading 'scripts/shells.shader' ...loading 'scripts/sky.shader' ...loading 'scripts/temporary.shader' ...loading 'scripts/weaponhits.shader' ...loading 'scripts/weaponry.shader' ...loading 'scripts/weapon_chaingun.shader' ...loading 'scripts/weapon_gauntlet.shader' ...loading 'scripts/weapon_grenadelauncher.shader' ...loading 'scripts/weapon_machinegun.shader' ...loading 'scripts/weapon_muzzles.shader' ...loading 'scripts/weapon_plasma.shader' ...loading 'scripts/weapon_railgun.shader' ...loading 'scripts/weapon_rocketlauncher.shader' ----- finished R_Init ----- ------ Initializing Sound ------ Allocated 96 sources. OpenAL info: Vendor: OpenAL Community Version: 1.1 Renderer: Software Extensions: ALC_EXT_capture AL_EXT_capture AL_EXT_vorbis AL_EXT_MP3 AL_LOKI_quadriphonic AL_LOKI_play_position AL_LOKI_WAVE_format AL_LOKI_IMA_ADPCM_format AL_LOKI_buffer_data_callback ALC_LOKI_audio_channel Sound initialization successful. -------------------------------- Loading vm file vm/ui.qvm... VM file ui compiled to 585869 bytes of code ui loaded in 1363392 bytes on the hunk 17 arenas parsed 3 arenas ignored to make count divisible by 4 6 bots parsed --- Common Initialization Complete --- Opening IP socket: localhost:27960 Hostname: CerberusMobil IP: 127.0.1.1 Started tty console (use +set ttycon 0 to disable) ------ Initializing Sound ------ Received signal 11, exiting... ----- CL_Shutdown ----- RE_Shutdown( 1 ) ----------------------- Shutdown tty console