ogre-1.9 1.9.0+dfsg1-14.1build1 source package in Ubuntu

Changelog

ogre-1.9 (1.9.0+dfsg1-14.1build1) noble; urgency=medium

  * No-change rebuild against libxt6t64

 -- Steve Langasek <email address hidden>  Sat, 09 Mar 2024 00:53:17 +0000

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Uploaded by:
Steve Langasek
Uploaded to:
Noble
Original maintainer:
Ubuntu Developers
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

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File Size SHA-256 Checksum
ogre-1.9_1.9.0+dfsg1.orig.tar.xz 6.3 MiB a813af69085c9ef8bf785e8d3cb13216f8f2cc202df6db37fc620a83ae646185
ogre-1.9_1.9.0+dfsg1-14.1build1.debian.tar.xz 25.3 KiB b33394482478b33820baca4c157a5edf012e4b88f9fdb8fc4788430e7da042ce
ogre-1.9_1.9.0+dfsg1-14.1build1.dsc 2.8 KiB 36390530ea259ff135591a08fdde4e256097177b5bc49b93c8b8bbff13300fc3

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Binary packages built by this source

blender-ogrexml-1.9: Blender Exporter for OGRE

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the Blender exporter for OGRE.

libogre-1.9-dev: 3D Object-Oriented Graphics Rendering Engine (development files)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the headers needed to develop with OGRE.

libogre-1.9.0t64: 3D Object-Oriented Graphics Rendering Engine (libraries)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the library and plugins.

libogre-1.9.0t64-dbgsym: debug symbols for libogre-1.9.0t64
ogre-1.9-doc: 3D Object-Oriented Graphics Rendering Engine (documentation)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the documentation.

ogre-1.9-tools: 3D Object-Oriented Graphics Rendering Engine (tools)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains tools used to convert from and to OGRE's native mesh
 format.

ogre-1.9-tools-dbgsym: debug symbols for ogre-1.9-tools