ode 2:0.11.1-4ubuntu1 source package in Ubuntu

Changelog

ode (2:0.11.1-4ubuntu1) trusty; urgency=medium

  * Build with dh-autoreconf for new ports.
 -- William Grant <email address hidden>   Mon, 30 Dec 2013 08:05:39 +0000

Upload details

Uploaded by:
William Grant
Uploaded to:
Trusty
Original maintainer:
Ubuntu Developers
Architectures:
any
Section:
libs
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Trusty release universe libs

Downloads

File Size SHA-256 Checksum
ode_0.11.1.orig.tar.gz 1.8 MiB 4c225b76d57a5a8094653fba48f3169ac1a99622f3ce98f2be55fbd5a1b76519
ode_0.11.1-4ubuntu1.diff.gz 8.6 KiB 8714b5507f69337e4f6c5965574089c4109d470f371ec0376e07e74ab40aaa14
ode_0.11.1-4ubuntu1.dsc 2.1 KiB dcd7d941d0246a7bb9c3dc1fcbf65b543bf369568376a83521441003fd2afc3b

View changes file

Binary packages built by this source

libode-dev: No summary available for libode-dev in ubuntu utopic.

No description available for libode-dev in ubuntu utopic.

libode-sp-dev: No summary available for libode-sp-dev in ubuntu utopic.

No description available for libode-sp-dev in ubuntu utopic.

libode1: Open Dynamics Engine - runtime library

 ODE is a free, industrial quality library for simulating articulated rigid
 body dynamics - for example ground vehicles, legged creatures, and moving
 objects in VR environments. It is fast, flexible, robust and platform
 independent, with advanced joints, contact with friction, and built-in
 collision detection.
 .
 This package provides the shared libraries built with double precision.

libode1sp: Open Dynamics Engine - runtime library with single precision

 ODE is a free, industrial quality library for simulating articulated rigid
 body dynamics - for example ground vehicles, legged creatures, and moving
 objects in VR environments. It is fast, flexible, robust and platform
 independent, with advanced joints, contact with friction, and built-in
 collision detection.
 .
 This package provides the shared libraries built with single precision.