Activity log for bug #408561

Date Who What changed Old value New value Message
2009-08-03 20:09:19 Noel J. Bergman bug added bug
2009-08-03 20:10:47 Noel J. Bergman description As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ********************************************************************************************************** *** WARNING! I have tried it with Intrepid and it completely fails to run, leaving crash information in the logs. *** *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M *** ********************************************************************************************************** ---------------------------------------------------------------------------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks. As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ************************************************************************************ *** WARNING! I have tried it with Intrepid and it completely fails to run, leaving crash *** *** information in the logs. *** *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M *** ************************************************************************************ -------------------------------------------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.
2009-08-03 20:12:19 Noel J. Bergman description As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ************************************************************************************ *** WARNING! I have tried it with Intrepid and it completely fails to run, leaving crash *** *** information in the logs. *** *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M *** ************************************************************************************ -------------------------------------------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks. As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ************************************************************************************ *** WARNING! I have tried it with Intrepid and it completely fails to run, leaving crash *** information in the logs. *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M ************************************************************************************ -------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.
2009-08-03 20:42:28 Noel J. Bergman description As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ************************************************************************************ *** WARNING! I have tried it with Intrepid and it completely fails to run, leaving crash *** information in the logs. *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M ************************************************************************************ -------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks. As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ************************************************************************************ *** WARNING! I have tried it with both Intrepid and Jaunty, and it completely fails to run, *** leaving crash information in the logs. See comments below. *** *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M ************************************************************************************ -------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.
2009-08-03 20:43:52 Noel J. Bergman summary New stable release - 185.18.31 - available New stable release - 185.18.31 - available but see WARNING
2009-08-03 20:49:08 Noel J. Bergman description As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ************************************************************************************ *** WARNING! I have tried it with both Intrepid and Jaunty, and it completely fails to run, *** leaving crash information in the logs. See comments below. *** *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M ************************************************************************************ -------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks. As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ************************************************************************************ *** WARNING! I have tried it with both Intrepid and Karmic, and it completely fails to run, *** leaving crash information in the logs. See comments below. *** *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M ************************************************************************************ -------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.
2009-08-03 21:21:44 Philip Muškovac nvidia-graphics-drivers-180 (Ubuntu): status New Confirmed
2009-08-13 23:07:52 Bryce Harrington tags karmic
2009-08-22 02:45:02 Noel J. Bergman summary New stable release - 185.18.31 - available but see WARNING New stable release - 185.18.36 - should replace 185.18.31 ASAP
2009-08-22 02:45:02 Noel J. Bergman description As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ************************************************************************************ *** WARNING! I have tried it with both Intrepid and Karmic, and it completely fails to run, *** leaving crash information in the logs. See comments below. *** *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M ************************************************************************************ -------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks. As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. See http://www.nvnews.net/vbulletin/showthread.php?t=137697 http://www.nvnews.net/vbulletin/showthread.php?p=2071497#post2071497 This version finally fixes the problems with mobile GPUs that have plagued the 185 series lately. I have tested it on Hardy, Intrepid, Jaunty and Karmic. Please update this ASAP. It is important to replace the defective .31 build as soon as possible. It is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.36. -------------------------------------------------------------------------------- Release highlights since 185.18.31: * Fixed a bug that caused kernel panics when starting X on some mobile GPUs. * Fixed an interaction problem between VDPAU and PowerMizer when using VDPAU solely as a display mechanism, and not to decode video streams. The GPU performance level should now be raised, if required, in this scenario. * Fixed VDPAU to avoid "display preemption" in some cases where a VdpOutputSurface is deleted while it is still active (either queued or visible) in a VdpPresentationQueue. In particular, this can occur in MPlayer when using the "-fs" option, and could completely prevent VDPAU from operating successfully, depending on the exact timing conditions. Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.
2009-08-23 17:35:07 Launchpad Janitor nvidia-graphics-drivers-180 (Ubuntu): status Confirmed Fix Released
2009-09-03 13:00:48 Launchpad Janitor branch linked lp:ubuntu/karmic/nvidia-graphics-drivers-180
2009-09-16 14:30:33 Andrew Cranwell nominated for series Ubuntu Jaunty