Not software rendered: yes
Not blacklisted: yes
GLX fbconfig: yes
GLX texture from pixmap: yes
GL npot or rect textures: yes
GL vertex program: yes
GL fragment program: no
GL vertex buffer object: yes
GL framebuffer object: no
GL version is 1.4+: yes
Unity 3D supported: no
$ glxgears
Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
13663 frames in 5.0 seconds = 2732.545 FPS
Works for me too on a clean install:
$ sudo lshw -C display
capabilities: pm agp agp-3.0 vga_controller bus_master
configuration: driver=nvidia latency=248 maxlatency=1 mingnt=5 fc000000- fcffffff
memory: f0000000- f3ffffff memory: fd000000- fd01ffff
[sudo] password for ml1:
*-display
description: VGA compatible controller
product: NV28 [GeForce4 Ti 4200 Go AGP 8x]
vendor: NVIDIA Corporation
physical id: 0
bus info: pci@0000:01:00.0
version: a1
width: 32 bits
clock: 66MHz
vga_palette cap_list rom
resources: irq:11 memory:
$ jockey-text -l
xorg:nvidia_96 - NVIDIA accelerated graphics driver (Proprietary,
Enabled, In use)
$ apt-cache policy nvidia-96 dpkg/status 43.20-0ubuntu6 0 us.archive. ubuntu. com/ubuntu/ precise/restricted i386
nvidia-96:
Installed: 96.43.23-0ubuntu0.1
Candidate: 96.43.23-0ubuntu0.1
Version table:
*** 96.43.23-0ubuntu0.1 0
100 /var/lib/
96.
500 http://
Packages
$ /usr/lib/ nux/unity_ support_ test -p
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce4 4200 Go/AGP/SSE2
OpenGL version string: 1.5.8 NVIDIA 96.43.23
Not software rendered: yes
Not blacklisted: yes
GLX fbconfig: yes
GLX texture from pixmap: yes
GL npot or rect textures: yes
GL vertex program: yes
GL fragment program: no
GL vertex buffer object: yes
GL framebuffer object: no
GL version is 1.4+: yes
Unity 3D supported: no
$ glxgears
Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
13663 frames in 5.0 seconds = 2732.545 FPS