Comment 145 for bug 948053

Revision history for this message
Mark Lila (mark-lilas) wrote :

Works for me too on a clean install:

$ sudo lshw -C display
[sudo] password for ml1:
  *-display
       description: VGA compatible controller
       product: NV28 [GeForce4 Ti 4200 Go AGP 8x]
       vendor: NVIDIA Corporation
       physical id: 0
       bus info: pci@0000:01:00.0
       version: a1
       width: 32 bits
       clock: 66MHz
       capabilities: pm agp agp-3.0 vga_controller bus_master
       vga_palette cap_list rom
       configuration: driver=nvidia latency=248 maxlatency=1 mingnt=5
       resources: irq:11 memory:fc000000-fcffffff
       memory:f0000000-f3ffffff memory:fd000000-fd01ffff

$ jockey-text -l
xorg:nvidia_96 - NVIDIA accelerated graphics driver (Proprietary,
Enabled, In use)

$ apt-cache policy nvidia-96
nvidia-96:
  Installed: 96.43.23-0ubuntu0.1
  Candidate: 96.43.23-0ubuntu0.1
  Version table:
 *** 96.43.23-0ubuntu0.1 0
        100 /var/lib/dpkg/status
     96.43.20-0ubuntu6 0
        500 http://us.archive.ubuntu.com/ubuntu/ precise/restricted i386
        Packages

$ /usr/lib/nux/unity_support_test -p
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce4 4200 Go/AGP/SSE2
OpenGL version string: 1.5.8 NVIDIA 96.43.23

Not software rendered: yes
Not blacklisted: yes
GLX fbconfig: yes
GLX texture from pixmap: yes
GL npot or rect textures: yes
GL vertex program: yes
GL fragment program: no
GL vertex buffer object: yes
GL framebuffer object: no
GL version is 1.4+: yes

Unity 3D supported: no

$ glxgears
Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
13663 frames in 5.0 seconds = 2732.545 FPS