#0 0x0198fa9b in slot1 > (this=, _A_func=) at /usr/include/sigc++-2.0/sigc++/functors/slot.h:526 No locals. #1 slot > (_A_func=, this=) at /usr/include/sigc++-2.0/sigc++/functors/slot.h:1157 No locals. #2 unity::dash::LensView::LensView (this=0xaa38def8, lens=...) at /build/buildd/unity-4.24.0/plugins/unityshell/src/LensView.cpp:108 No locals. #3 0x02177145 in ~RenderTargetTextures (this=0x21c9008, __in_chrg=) at ./WindowCompositor.h:459 No locals. #4 ~pair (this=0x21c9004, __in_chrg=) at /usr/include/c++/4.6/bits/stl_pair.h:87 No locals. #5 ~_Rb_tree_node (this=0x21c8ff4, __in_chrg=) at /usr/include/c++/4.6/bits/stl_tree.h:130 No locals. #6 destroy (__p=0x21c8ff4, this=) at /usr/include/c++/4.6/ext/new_allocator.h:118 No locals. #7 _M_destroy_node (__p=0x21c8ff4, this=) at /usr/include/c++/4.6/bits/stl_tree.h:419 No locals. #8 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase (this=0xb3955c18, __x=0x21c8ff4) at /usr/include/c++/4.6/bits/stl_tree.h:1066 __y = #9 0x0a160330 in ?? () No symbol table info available. Backtrace stopped: previous frame inner to this frame (corrupt stack?)