Ubuntu

compiz crashed with SIGSEGV in nux::IOpenGLVertexShader::IOpenGLVertexShader()

Reported by psamuel on 2011-08-02
144
This bug affects 20 people
Affects Status Importance Assigned to Milestone
Nux
Undecided
Jay Taoko
Unity
Undecided
Jay Taoko
nux (Ubuntu)
Critical
Canonical Desktop Experience Team
Oneiric
Critical
Canonical Desktop Experience Team

Bug Description

problemas con compiz

ProblemType: Crash
DistroRelease: Ubuntu 11.10
Package: libnux-1.0-0 1.0.8-0ubuntu1
ProcVersionSignature: Ubuntu 3.0.0-7.9-generic 3.0.0
Uname: Linux 3.0.0-7-generic i686
Architecture: i386
CrashCounter: 1
Date: Tue Aug 2 06:06:08 2011
Disassembly: => 0x0: No se puede acceder a la memoria en la dirección 0x0
ExecutablePath: /usr/bin/compiz
ProcCmdline: compiz
ProcEnviron:
 LANGUAGE=es_VE:en
 PATH=(custom, no user)
 LANG=es_VE.UTF-8
 SHELL=/bin/bash
SegvAnalysis:
 Segfault happened at: 0x0: No se puede acceder a la memoria en la dirección 0x0
 PC (0x00000000) not located in a known VMA region (needed executable region)!
 source "0x0" (0x00000000) not located in a known VMA region (needed readable region)!
SegvReason:
 executing NULL VMA
 reading NULL VMA
Signal: 11
SourcePackage: nux
StacktraceTop:
 ?? ()
 nux::IOpenGLVertexShader::IOpenGLVertexShader(nux::NString) () from /usr/lib/libnux-graphics-1.0.so.0
 nux::GpuDevice::CreateVertexShader(nux::IOpenGLVertexShader**) () from /usr/lib/libnux-graphics-1.0.so.0
 nux::GpuDevice::CreateVertexShader() () from /usr/lib/libnux-graphics-1.0.so.0
 nux::GraphicsEngine::InitSlColorShader() () from /usr/lib/libnux-graphics-1.0.so.0
Title: compiz crashed with SIGSEGV in nux::IOpenGLVertexShader::IOpenGLVertexShader()
UpgradeStatus: Upgraded to oneiric on 2011-08-02 (0 days ago)
UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare

psamuel (persaudsamuel) wrote :

StacktraceTop:
 ?? ()
 nux::IOpenGLVertexShader::IOpenGLVertexShader (this=0x9fdf2b8, ShaderName=...) at ./IOpenGLGLSLShader.cpp:190
 nux::GpuDevice::CreateVertexShader (this=0x9fefa88, ppVertexShader=0xbfa3d40c) at ./GpuDeviceShader.cpp:63
 nux::GpuDevice::CreateVertexShader (this=0x9fefa88) at ./GpuDeviceShader.cpp:55
 nux::GraphicsEngine::InitSlColorShader (this=0x9fdeb20) at ./RenderingPipeGLSL.cpp:51

Changed in nux (Ubuntu):
importance: Undecided → Medium
tags: removed: need-i386-retrace
Didier Roche (didrocks) on 2011-08-02
Changed in nux (Ubuntu):
importance: Medium → Critical
visibility: private → public
Jean-Baptiste Lallement (jibel) wrote :

I can confirm the issue after upgrading compiz/nux/unity to the latest version.

Graphics card is a
Intel N10 integrated graphics controller [8086:a011]

Changed in nux (Ubuntu Oneiric):
status: New → Confirmed
assignee: nobody → Canonical Desktop Experience Team (canonical-dx-team)
milestone: none → oneiric-alpha-3
Jay Taoko (jaytaoko) wrote :

Can you paste your lspci info and glxinfo please?

Jean-Baptiste Lallement (jibel) wrote :
Jean-Baptiste Lallement (jibel) wrote :

output of lspci and glxinfo attached.

tags: added: iso-testing
Jay Taoko (jaytaoko) wrote :

Fix committed in Nux rev 407

Changed in nux:
assignee: nobody → Jay Taoko (jaytaoko)
Changed in unity:
assignee: nobody → Jay Taoko (jaytaoko)
Changed in nux:
status: New → Fix Committed
Changed in unity:
status: New → Fix Committed
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package nux - 1.0.8-0ubuntu2

---------------
nux (1.0.8-0ubuntu2) oneiric; urgency=low

  * Cherry-pick upstream:
    - compiz crashed with SIGSEGV in nux::IOpenGLVertexShader
      ::IOpenGLVertexShader() (LP: #819739)
 -- Didier Roche <email address hidden> Tue, 02 Aug 2011 16:51:02 +0200

Changed in nux (Ubuntu Oneiric):
status: Confirmed → Fix Released
Didier Roche (didrocks) on 2011-08-02
Changed in unity:
status: Fix Committed → Fix Released
Changed in nux:
status: Fix Committed → Fix Released
Erick Brunzell (lbsolost) wrote :

Would someone check my bug 819999 to see if it's a duplicate. Thanks in advance.

Fer (fernando-gil-lopez) wrote :

Confirmed that Bug #820221 was a duplicate and after the first upgrade it works fine. Thanks for your help.

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