compiz crashed with SIGSEGV in nux::IOpenGLVertexShader::IOpenGLVertexShader()

Bug #819667 reported by brncsk
12
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Nux
New
Undecided
Unassigned
Unity
New
Undecided
Unassigned
nux (Ubuntu)
New
Critical
Unassigned

Bug Description

Happened after installing unity 4.6.0

ProblemType: Crash
DistroRelease: Ubuntu 11.10
Package: libnux-1.0-0 1.0.8-0ubuntu1
ProcVersionSignature: Ubuntu 3.0.0-7.9-generic 3.0.0
Uname: Linux 3.0.0-7-generic i686
Architecture: i386
CrashCounter: 1
Date: Tue Aug 2 08:32:56 2011
Disassembly: => 0x0: Cannot access memory at address 0x0
ExecutablePath: /usr/bin/compiz
InstallationMedia: Ubuntu 11.04 "Natty Narwhal" - Alpha i386 (20110305)
ProcCmdline: compiz
ProcEnviron:
 LANGUAGE=hu:en
 LANG=hu_HU.UTF-8
 LC_MESSAGES=hu_HU.UTF-8
 SHELL=/bin/bash
SegvAnalysis:
 Segfault happened at: 0x0: Cannot access memory at address 0x0
 PC (0x00000000) not located in a known VMA region (needed executable region)!
SegvReason: executing NULL VMA
Signal: 11
SourcePackage: nux
StacktraceTop:
 ?? ()
 nux::IOpenGLVertexShader::IOpenGLVertexShader(nux::NString) () from /usr/lib/libnux-graphics-1.0.so.0
 nux::GpuDevice::CreateVertexShader(nux::IOpenGLVertexShader**) () from /usr/lib/libnux-graphics-1.0.so.0
 nux::GpuDevice::CreateVertexShader() () from /usr/lib/libnux-graphics-1.0.so.0
 nux::GraphicsEngine::InitSlColorShader() () from /usr/lib/libnux-graphics-1.0.so.0
Title: compiz crashed with SIGSEGV in nux::IOpenGLVertexShader::IOpenGLVertexShader()
UpgradeStatus: Upgraded to oneiric on 2011-07-17 (15 days ago)
UserGroups: adm admin cdrom dialout fuse lpadmin plugdev sambashare

Revision history for this message
brncsk (adam-barancsuk) wrote :
Revision history for this message
Apport retracing service (apport) wrote :

StacktraceTop:
 ?? ()
 nux::IOpenGLVertexShader::IOpenGLVertexShader (this=0x9138e30, ShaderName=...) at ./IOpenGLGLSLShader.cpp:190
 nux::GpuDevice::CreateVertexShader (this=0x914adb0, ppVertexShader=0xbfc4d0dc) at ./GpuDeviceShader.cpp:63
 nux::GpuDevice::CreateVertexShader (this=0x914adb0) at ./GpuDeviceShader.cpp:55
 nux::GraphicsEngine::InitSlColorShader (this=0x9138600) at ./RenderingPipeGLSL.cpp:51

Revision history for this message
Apport retracing service (apport) wrote : Stacktrace.txt
Revision history for this message
Apport retracing service (apport) wrote : ThreadStacktrace.txt
Changed in nux (Ubuntu):
importance: Undecided → Medium
tags: removed: need-i386-retrace
Changed in nux (Ubuntu):
importance: Medium → Critical
brncsk (adam-barancsuk)
visibility: private → public
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