. Thread 1 (Thread 2830): #0 0x00000000 in ?? () No symbol table info available. #1 0x009bfeef in nux::GLFramebufferObject::_GenerateFboId () at ./GLDeviceFrameBufferObject.cpp:159 id = 0 #2 0x009bffd8 in nux::GLFramebufferObject::GLFramebufferObject (this=0xa152500) at ./GLDeviceFrameBufferObject.cpp:53 No locals. #3 0x00a24162 in nux::IOpenGLFrameBufferObject::IOpenGLFrameBufferObject (this=0xa152470, __Nux_FileName__=0xa414b8 "./GpuDevice.cpp", __Nux_LineNumber__=750) at ./IOpenGLFrameBufferObject.cpp:35 No locals. #4 0x00a1820f in nux::GpuDevice::CreateFrameBufferObject (this=0xa14c718, ppFrameBufferObject=0xbfb0339c) at ./GpuDevice.cpp:750 No locals. #5 0x00a18d3f in nux::GpuDevice::CreateFrameBufferObject (this=0xa14c718) at ./GpuDevice.cpp:742 ptr = 0x1 h = {ptr_ = 0x6e2ff4, _reference_count = 0x6e43c0, _weak_reference_count = 0xa14c718, _objectptr_count = 0xbfb03488, _destroyed = 0x5f6f83} #6 0x009d857b in nux::GraphicsEngine::GraphicsEngine (this=0xa14cf50, GlWindow=..., create_rendering_data=true) at ./GraphicsEngine.cpp:175 No locals. #7 0x009eb80d in nux::GraphicsDisplay::CreateOpenGLWindow (this=0x9e22510, WindowTitle=0x8049e1c "Window", WindowWidth=100, WindowHeight=100, Style=nux::WINDOWSTYLE_NORMAL, Parent=0x0, FullscreenFlag=false, create_rendering_data=false) at ./GraphicsDisplayX11.cpp:496 dummy0 = 172 dummy1 = 104 #8 0x00a16379 in nux::DisplayAccessController::CreateGLWindow (this=0x9e16868, WindowTitle=0x8049e1c "Window", WindowWidth=100, WindowHeight=100, Style=nux::WINDOWSTYLE_NORMAL, GLWindow=0x0, FullscreenFlag=false, create_rendering_data=false) at ./GLWindowManager.cpp:113 glwindow = 0x9e22510 #9 0x0804961a in UnitySupportTest () at unity_support_test.cpp:145 graphics_display = gpu_device = 0x1002 opengl_major = opengl_minor = #10 0x08049b1d in main (argc=1, argv=0xbfb036d4) at unity_support_test.cpp:317 i = print_result = vendor_id = 22882 device_id = 4098 black_listed = false supported =