#0 0x02ab1f9f in nux::BaseTexture::GetDeviceTexture (this=0x0) from /usr/lib/libnux-graphics-0.9.so.0 CachedTexture = {ptr_ = 0x0, _reference_count = 0x0, _weak_reference_count = 0x0, _objectptr_count = 0x0, _destroyed = 0x0} #1 0x028acaa3 in Launcher::DrawRenderArg (this=0x9b32128, GfxContext=@0x99abd70, arg=@0x9da4548, geo= {x = 0, y = 0, width = 66, height = 576}) at /build/buildd/unity-3.2.8/src/Launcher.cpp:1585 No locals. #2 0x028b1e17 in Launcher::DrawContent (this=0x9b32128, GfxContext=@0x99abd70, force_draw=false) at /build/buildd/unity-3.2.8/src/Launcher.cpp:1585 base = {x = 0, y = 0, width = 66, height = 576} bkg_box = {x = 0, y = 0, width = 66, height = 576} args = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x9c578a8, _M_prev = 0x9c9eab0}}}, } ROP = {Blend = false, SrcBlend = 770, DstBlend = 771, static Default = {Blend = false, SrcBlend = 770, DstBlend = 771, static Default = }} #3 0x019dd63b in nux::View::ProcessDraw (this=0x9b32134, GfxContext=@0x99abd70, force_draw=false) at ./View.cpp:217 No locals. #4 0x019e09dc in nux::Layout::ProcessDraw (this=0x9b05588, GfxContext=@0x99abd70, force_draw=false) at ./Layout.cpp:356 ic = #5 0x019a4461 in nux::BaseWindow::DrawContent (this=0x9b095c8, GfxContext=@0x99abd70, force_draw=false) at ./BaseWindow.cpp:476 base = {x = 0, y = 0, width = 66, height = 576} #6 0x019dd63b in nux::View::ProcessDraw (this=0x9b095c8, GfxContext=@0x99abd70, force_draw=false) at ./View.cpp:217 No locals. #7 0x01a5827b in nux::WindowCompositor::RenderTopViewContent ( this=0x9a49fc0, window=0x9b095c8, force_draw=false) at ./WindowCompositor.cpp:599 No locals. #8 0x01a602af in nux::WindowCompositor::RenderTopViews (this=0x9a49fc0, force_draw=false, WindowList=@0x9a4a0b8, drawModal=false, use_fbo=true) at ./WindowCompositor.cpp:599 rt = (nux::WindowCompositor::RenderTargetTextures &) @0x9aa41d4: { color_rt = {ptr_ = 0x9990eb0, _reference_count = 0x998f4f0, _weak_reference_count = 0x998f4c8, _objectptr_count = 0x9c2df50, _destroyed = 0x9bf9548}, depth_rt = {ptr_ = 0x9991200, _reference_count = 0x9b24e48, _weak_reference_count = 0x9b0a028, _objectptr_count = 0x9b0a068, _destroyed = 0x9b0a058}} WindowNeedRedraw = #9 0x01a60cac in nux::WindowCompositor::Draw (this=0x9a49fc0, SizeConfigurationEvent=false, force_draw=false) at ./WindowCompositor.cpp:599 No locals. #10 0x09a49fc0 in ?? () No symbol table info available. Backtrace stopped: previous frame inner to this frame (corrupt stack?)