@daniel: you need to use es2_info from the mesa-utils-extra package to have the equivalent of glxinfo on an GLES ARM device...
ogra@chromebook:~$ es2_info EGL_VERSION = 1.4 Midgard-"r1p2-00bet0" EGL_VENDOR = ARM EGL_EXTENSIONS = EGL_KHR_config_attribs EGL_KHR_image EGL_KHR_image_base EGL_KHR_fence_sync EGL_ARM_wait_sync EGL_KHR_gl_texture_2D_image EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_pixmap EGL_CLIENT_APIS = OpenGL_ES GL_VERSION: OpenGL ES 2.0 GL_RENDERER: Mali-T604 GL_EXTENSIONS: GL_ARM_rgba8, GL_ARM_mali_shader_binary, GL_ARM_texture_format_rgba16_la16, GL_OES_depth24, GL_OES_depth_texture, GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8, GL_EXT_read_format_bgra, GL_OES_compressed_paletted_texture, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_standard_derivatives, GL_OES_EGL_image, GL_OES_EGL_image_external, GL_OES_texture_npot, GL_OES_vertex_half_float, GL_OES_required_internalformat, GL_OES_vertex_array_object, GL_OES_mapbuffer, GL_EXT_texture_format_BGRA8888, GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV, GL_OES_fbo_render_mipmap, GL_OES_element_index_uint, GL_EXT_occlusion_query_boolean, GL_EXT_blend_minmax, GL_EXT_discard_framebuffer, GL_OES_get_program_binary, GL_ARM_mali_program_binary, GL_OES_texture_3D, GL_EXT_texture_storage, GL_EXT_multisampled_render_to_texture
@daniel: you need to use es2_info from the mesa-utils-extra package to have the equivalent of glxinfo on an GLES ARM device...
ogra@chromebook:~$ es2_info "r1p2-00bet0" config_ attribs EGL_KHR_image EGL_KHR_image_base EGL_KHR_fence_sync EGL_ARM_wait_sync EGL_KHR_ gl_texture_ 2D_image EGL_KHR_ gl_renderbuffer _image EGL_KHR_ gl_texture_ cubemap_ image EGL_KHR_ image_pixmap mali_shader_ binary, ARM_texture_ format_ rgba16_ la16, GL_OES_depth24, GL_OES_ depth_texture, OES_packed_ depth_stencil, GL_OES_rgb8_rgba8, GL_EXT_ read_format_ bgra, OES_compressed_ paletted_ texture, GL_OES_ compressed_ ETC1_RGB8_ texture, OES_standard_ derivatives, GL_OES_EGL_image, GL_OES_ EGL_image_ external, OES_texture_ npot, GL_OES_ vertex_ half_float, OES_required_ internalformat, GL_OES_ vertex_ array_object, OES_mapbuffer, GL_EXT_ texture_ format_ BGRA8888, GL_EXT_texture_rg, EXT_texture_ type_2_ 10_10_10_ REV, GL_OES_ fbo_render_ mipmap, OES_element_ index_uint, GL_EXT_ occlusion_ query_boolean, EXT_blend_ minmax, GL_EXT_ discard_ framebuffer, OES_get_ program_ binary, GL_ARM_ mali_program_ binary, GL_OES_texture_3D, EXT_texture_ storage, GL_EXT_ multisampled_ render_ to_texture
EGL_VERSION = 1.4 Midgard-
EGL_VENDOR = ARM
EGL_EXTENSIONS = EGL_KHR_
EGL_CLIENT_APIS = OpenGL_ES
GL_VERSION: OpenGL ES 2.0
GL_RENDERER: Mali-T604
GL_EXTENSIONS:
GL_ARM_rgba8, GL_ARM_
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