Unused strings
Bug #1052714 reported by
Michi Henning
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | ||
---|---|---|---|---|---|---|
Nux | Status tracked in 4.0 | |||||
4.0 |
In Progress
|
Low
|
Unassigned | |||
nux (Ubuntu) |
In Progress
|
Low
|
Unassigned |
Bug Description
In NuxGraphics/
Related branches
Changed in nux: | |
assignee: | nobody → Jay Taoko (jaytaoko) |
no longer affects: | nux/3.0 |
Changed in nux (Ubuntu): | |
status: | New → In Progress |
importance: | Undecided → Low |
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The AsmFrgRect shader prog and I think all the Asm rendering pipe shouldn't be used at all because all the modern GPUs have GLSL support and can compile/run the GLSL equivalent shaders. It's very rear to find a GPU that can only use ARB shaders and I think those GPUs don't have support for vertex shaders either and they can't run nux anyway... (not 100% sure on that though!!!) Maybe we want Unity to run in some very old GPUs and that's why ARB support was not removed?