This bug was fixed in the package nux - 2.14.0-0ubuntu1
--------------- nux (2.14.0-0ubuntu1) precise-proposed; urgency=low
* New upstream release. - QueueDraw is very expensive (LP: #994884) - Unity is slow and pausing occasionally (when its DrawList size spikes, to almost 6000!) (LP: #1014610) - Conditional jump or move depends on uninitialised value(s) nux::GraphicsDisplay::ProcessXEvent(_XEvent, bool) (GraphicsDisplayX11.cpp:1702) (LP: #983321) - Performance fixes for GdkPixbuf conversions and QueueDraw calls (SRU) (LP: #1028020) -- Lukasz 'sil2100' Zemczak <email address hidden> Thu, 26 Jul 2012 19:02:11 +0200
This bug was fixed in the package nux - 2.14.0-0ubuntu1
---------------
nux (2.14.0-0ubuntu1) precise-proposed; urgency=low
* New upstream release. :GraphicsDispla y::ProcessXEven t(_XEvent, bool) GraphicsDisplay X11.cpp: 1702) (LP: #983321)
- QueueDraw is very expensive (LP: #994884)
- Unity is slow and pausing occasionally (when its DrawList size spikes,
to almost 6000!) (LP: #1014610)
- Conditional jump or move depends on uninitialised value(s)
nux:
(
- Performance fixes for GdkPixbuf conversions and QueueDraw calls (SRU)
(LP: #1028020)
-- Lukasz 'sil2100' Zemczak <email address hidden> Thu, 26 Jul 2012 19:02:11 +0200