#0 0xb7f10d41 in __kernel_vsyscall () No symbol table info available. #1 0xb6baf432 in __libc_signal_restore_set (set=0xbfcd574c) at ../sysdeps/unix/sysv/linux/nptl-signals.h:80 resultvar = #2 raise (sig=6) at ../sysdeps/unix/sysv/linux/raise.c:48 set = {__val = {0, 0, 0, 0, 256, 3065617632, 40, 39918664, 0, 0, 49, 0, 256, 257, 258, 259, 260, 3065688443, 3081042968, 3081044540, 3080375062, 2, 514, 515, 3080375020, 3081042968, 42496368, 3081042968, 3080204493, 3081044540, 522, 523}} pid = tid = ret = #3 0x004470b4 in dump_gjs_stack_on_signal_handler (signo=6) at ../src/main.c:374 sa = {__sigaction_handler = {sa_handler = 0x4470e0 , sa_sigaction = 0x4470e0 }, sa_mask = {__val = {0 }}, sa_flags = 0, sa_restorer = 0x0} i = 65 #4 No symbol table info available. #5 0xb7f10d41 in __kernel_vsyscall () No symbol table info available. #6 0xb69ee832 in __libc_signal_restore_set (set=0xbfcd5e9c) at ../sysdeps/unix/sysv/linux/nptl-signals.h:80 resultvar = #7 __GI_raise (sig=6) at ../sysdeps/unix/sysv/linux/raise.c:48 set = {__val = {0, 0, 1482184750, 5789784, 1622311680, 300, 273, 3080112155, 3065688587, 16, 3081045948, 16, 3080113727, 16, 3217907564, 4, 3081042968, 3081045948, 38350096, 3217907564, 3080375146, 14, 0, 3080113609, 3080375100, 3081042968, 16, 3081045948, 3080106503, 3217908120, 0, 3217907664}} pid = tid = ret = 0 #8 0xb69efcc1 in __GI_abort () at abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0xb79abf17 , sa_sigaction = 0xb79abf17 }, sa_mask = {__val = {3081042968, 3060298620, 3080210389, 3217907832, 3060298620, 3217907952, 32868, 36412880, 0, 2965506224, 1622311680, 3060298620, 3080210342, 3081042968, 3081042968, 3217908360, 1024, 66912144, 3080108517, 3060244558, 16, 3060310120, 0, 3, 4096, 3064681860, 2, 3065614336, 4096, 3217908120, 3064138617, 0}}, sa_flags = 4096, sa_restorer = 0x3} sigs = {__val = {32, 0 }} #9 0xb6a30bd3 in __libc_message (action=do_abort, fmt=) at ../sysdeps/posix/libc_fatal.c:181 ap = fd = 2 list = nlist = cp = written = #10 0xb6a377ed in malloc_printerr (str=str@entry=0xb6b437e8 "double free or corruption (fasttop)") at malloc.c:5350 No locals. #11 0xb6a3912d in _int_free (av=, p=, have_lock=have_lock@entry=0) at malloc.c:4230 idx = 6 old = old2 = size = fb = 0xb6b997c4 nextchunk = nextsize = nextinuse = prevsize = bck = fwd = __PRETTY_FUNCTION__ = "_int_free" #12 0xb6a3c2c0 in __GI___libc_free (mem=0x43b3df0) at malloc.c:3124 ar_ptr = p = 0x43b3de8 hook = mem = 0x43b3df0 ar_ptr = p = hook = __x = ar_ptr = p = hook = __x = #13 0xb796a240 in g_free (mem=0x43b3df0) at ../../../../glib/gmem.c:194 No locals. #14 0xb794ec03 in g_error_free (error=0x3878670) at ../../../../glib/gerror.c:493 __func__ = "g_error_free" _g_boolean_var_ = #15 0xb666a098 in cogl_error_free (error=0x3878670) at cogl-error.c:45 No locals. #16 0xb666e66c in cogl_texture_new_with_size (width=2560, height=1024, flags=COGL_TEXTURE_NO_SLICING, internal_format=COGL_PIXEL_FORMAT_RGBA_8888_PRE) at deprecated/cogl-auto-texture.c:121 tex = 0x3fcff90 skip_error = 0x3878670 ctx = #17 0xb6e34638 in clutter_offscreen_effect_real_create_texture (effect=0x3a132f0, width=2560, height=1024) at clutter-offscreen-effect.c:141 No locals. #18 0xb6e34b8b in update_fbo (fbo_height=, fbo_width=, effect=0x3a132f0) at clutter-offscreen-effect.c:189 self = 0x3a132f0 priv = 0x3a13220 self = priv = ctx = #19 clutter_offscreen_effect_pre_paint (effect=0x3a132f0) at clutter-offscreen-effect.c:267 self = 0x3a132f0 priv = 0x3a13220 box = {x1 = 5.09024784e-37, y1 = -6.86072144e-06, x2 = -7.27148108e-06, y2 = -6.62353114e-06} stage = projection = {xx = 5.090542e-37, yx = 5.09015457e-37, zx = 5.09004515e-37, wx = 5.09024784e-37, xy = 5.090542e-37, yy = 1.46901279e-37, zy = -6.62341108e-06, wy = -3.39679559e-06, xz = -1.60461998, yz = 1.66772974e-36, zz = 5.09004515e-37, wz = -6.64235176e-06, xw = 5.090542e-37, yw = 5.09015457e-37, zw = 0, ww = -1.60461998, private_member_inv = {4.95201389e-37, 5.090542e-37, -6.64231311e-06, -2.86781578e-05, 5.090542e-37, 5.09015457e-37, 5.09004515e-37, -2.44196945e-05, 5.090542e-37, 5.09015457e-37, 5.090542e-37, 1.02905e+20, 2.80259693e-45, -2.04152893e-05, -3.39662688e-06, -7.27148108e-06}, private_member_type = 60895984, private_member_flags = 60667648, private_member__padding3 = 60895776} transparent = {private_member_red = 236 '\354', private_member_green = 55 '7', private_member_blue = 45 '-', private_member_alpha = 3 '\003', private_member_padding0 = 53295084, private_member_padding1 = 0, private_member_padding2 = 1} stage_width = 2560 stage_height = 1024 fbo_width = 2560 fbo_height = 1024 width = -4.55810778e-06 height = -7.27148108e-06 xexpand = yexpand = texture_width = texture_height = #20 0xb6e1a85b in clutter_effect_real_paint (effect=0x3a132f0, flags=CLUTTER_EFFECT_PAINT_ACTOR_DIRTY) at clutter-effect.c:211 actor_meta = 0x3a132f0 actor = pre_paint_succeeded = #21 0xb6e348f0 in clutter_offscreen_effect_paint (effect=0x3a132f0, flags=CLUTTER_EFFECT_PAINT_ACTOR_DIRTY) at clutter-offscreen-effect.c:441 self = 0x3a132f0 priv = matrix = {xx = 0.00567972194, yx = 0, zx = 0, wx = 0, xy = 0, yy = -0.00567972148, zy = 0, wy = 0, xz = 0, yz = 0, zz = 0.00567972194, wz = 0, xw = -1.81183112, yw = 2.79399157, zw = -5.03683376, ww = 1, private_member_inv = {5.09015457e-37, 1.46901279e-37, -6.64231311e-06, -4.62208118e-06, 5.08977431e-37, 0, 5.09015457e-37, -4.55826466e-06, 5.09015457e-37, 5.08977431e-37, -1.60463667, -7.27148108e-06, 9.4744242e-37, 1.40129846e-45, 9.26964539e-37, -6.72517126e-06}, private_member_type = 0, private_member_flags = 1793, private_member__padding3 = 60895984} #22 0xb6de7dcf in clutter_actor_continue_paint (self=0x32d3230) at clutter-actor.c:4086 old_current_effect = 0x0 run_flags = priv = 0x32d2fa0 __func__ = "clutter_actor_continue_paint" #23 0xb6deeabd in clutter_actor_paint (self=) at clutter-actor.c:3955 pick_mode = priv = 0x32d2fa0 clip_set = shader_applied = 0 stage = 0x2247050 stage = __func__ = "clutter_actor_paint" _g_boolean_var_ = success = result = _g_boolean_var_ = _g_boolean_var_ = _g_boolean_var_ = priv = shader_applied = __t = self = 0x32d3230 pick_mode = matrix = width = clip_set = __inst = __r = fb = fb = height = fb = priv = pick_mode = stage = __func__ = "clutter_actor_paint" _g_boolean_var_ = __inst = __t = __r = matrix = fb = fb = width = height = success = result = _g_boolean_var_ = _g_boolean_var_ = _g_boolean_var_ = fb = #24 0xb7ccd300 in shell_generic_container_paint (actor=0x2ce04b8) at ../src/shell-generic-container.c:149 self = 0x2ce04b8 child = 0x32d3230 #25 0xb6de7f61 in clutter_actor_continue_paint (self=0x2ce04b8) at clutter-actor.c:4039 dummy = 0x4b99030 priv = __func__ = "clutter_actor_continue_paint" #26 0xb6deed47 in clutter_actor_paint (self=) at clutter-actor.c:3955 pick_mode = priv = 0x2ce0228 clip_set = shader_applied = 0 stage = 0x2247050 stage = __func__ = "clutter_actor_paint" _g_boolean_var_ = success = result = _g_boolean_var_ = _g_boolean_var_ = _g_boolean_var_ = priv = shader_applied = __t = self = 0x2ce04b8 pick_mode = matrix = width = clip_set = __inst = __r = fb = fb = height = fb = priv = pick_mode = stage = __func__ = "clutter_actor_paint" _g_boolean_var_ = __inst = __t = __r = matrix = fb = fb = width = height = success = result = _g_boolean_var_ = _g_boolean_var_ = _g_boolean_var_ = fb = #27 0xb6e491a4 in clutter_stage_paint (self=0x2247050) at clutter-stage.c:701 iter = {dummy1 = 0x2247050, dummy2 = 0x2ce04b8, dummy3 = 0xb6f3fd8c, dummy4 = 9, dummy5 = 0xb7a87ca9 } child = 0x2ce04b8 #28 0xb6c109b6 in meta_stage_paint (actor=0x2247050) at backends/meta-stage.c:141 stage = priv = 0x2246b40 l = #29 0xb6de7f61 in clutter_actor_continue_paint (self=0x2247050) at clutter-actor.c:4039 dummy = 0x4b25060 priv = __func__ = "clutter_actor_continue_paint" #30 0xb6deed47 in clutter_actor_paint (self=) at clutter-actor.c:3955 pick_mode = priv = 0x2246dc0 clip_set = shader_applied = 0 stage = 0x2247050 stage = __func__ = "clutter_actor_paint" _g_boolean_var_ = success = result = _g_boolean_var_ = _g_boolean_var_ = _g_boolean_var_ = priv = shader_applied = __t = self = 0x2247050 pick_mode = matrix = width = clip_set = __inst = __r = fb = fb = height = fb = priv = pick_mode = stage = __func__ = "clutter_actor_paint" _g_boolean_var_ = __inst = __t = __r = matrix = fb = fb = width = height = success = result = _g_boolean_var_ = _g_boolean_var_ = _g_boolean_var_ = fb = #31 0xb6e4d86c in clutter_stage_do_paint_view (stage=stage@entry=0x2247050, view=view@entry=0x24ab1a8, clip=, clip@entry=0xbfcd6b00) at clutter-stage.c:669 priv = 0x2246b48 framebuffer = 0x249a210 view_layout = {x = -1226523027, y = 35941492, width = 1114636288, height = -1226410907} clip_poly = {0, 0, 2560, 0, 2560, 1024, 0, 1024} viewport = {0, 0, 2560, 1024} geom = {x = 0, y = 0, width = 2560, height = 1024} #32 0xb6e4dafc in _clutter_stage_paint_view (stage=0x2247050, view=0x24ab1a8, clip=0xbfcd6b00) at clutter-stage.c:685 priv = clip = 0xbfcd6b00 view = 0x24ab1a8 stage = 0x2247050 priv = priv = #33 0xb6dd546b in paint_stage (stage_cogl=stage_cogl@entry=0x24a9418, view=view@entry=0x24ab1a8, clip=clip@entry=0xbfcd6b00) at cogl/clutter-stage-cogl.c:424 stage = 0x2247050 #34 0xb6dd56ba in clutter_stage_cogl_redraw_view (stage_window=stage_window@entry=0x24a9418, view=) at cogl/clutter-stage-cogl.c:757 stage_cogl = 0x24a9418 view_cogl = view_priv = fb = 0x249a210 view_rect = {x = 0, y = 0, width = 2560, height = 1024} have_clip = may_use_clipped_redraw = use_clipped_redraw = 0 can_blit_sub_buffer = has_buffer_age = do_swap_buffer = swap_with_damage = 0 wrapper = 0x2247050 redraw_clip = {x = 0, y = 52, width = 38283104, height = 1622311680} swap_region = fb_clip_region = {x = 0, y = 0, width = 0, height = 0} clip_region_empty = fb_scale = 1 subpixel_compensation = fb_width = 2560 fb_height = 1024 __func__ = "clutter_stage_cogl_redraw_view" #35 0xb6dd6859 in clutter_stage_cogl_redraw (stage_window=0x24a9418) at cogl/clutter-stage-cogl.c:867 view = stage_cogl = 0x24a9418 swap_event = 0 l = 0x227a600 #36 0xb6e4a251 in clutter_stage_do_redraw (stage=0x2247050) at clutter-stage.c:1121 actor = 0x2247050 priv = 0x2246b48 actor = priv = #37 _clutter_stage_do_update (stage=) at clutter-stage.c:1236 priv = stage_was_relayout = pointers = #38 0xb6e33dcb in master_clock_update_stages (master_clock=0x2e06e60, stages=0x382afa8) at clutter-master-clock-default.c:480 stages_updated = 0 l = 0x382afa8 stages_updated = l = #39 clutter_clock_dispatch (source=0x2e0de10, callback=0x0, user_data=0x0) at clutter-master-clock-default.c:622 clock_source = 0x2e0de10 master_clock = stages_updated = 0 stages = 0x382afa8 smooth_tick = #40 0xb7964abd in g_main_dispatch (context=0x2253940) at ../../../../glib/gmain.c:3182 dispatch = 0xb6e33c40 prev_source = 0x0 was_in_call = 0 user_data = 0x0 callback = 0x0 cb_funcs = cb_data = need_destroy = source = 0x2e0de10 current = 0x2246420 i = 0 current = i = __func__ = "g_main_dispatch" source = _g_boolean_var_ = was_in_call = user_data = callback = cb_funcs = cb_data = need_destroy = dispatch = prev_source = _g_boolean_var_ = #41 g_main_context_dispatch (context=0x2253940) at ../../../../glib/gmain.c:3847 No locals. #42 0xb7964d79 in g_main_context_iterate (context=0x2253940, block=block@entry=1, dispatch=dispatch@entry=1, self=) at ../../../../glib/gmain.c:3920 max_priority = 150 timeout = 0 some_ready = 1 nfds = 13 allocated_nfds = fds = #43 0xb7965119 in g_main_loop_run (loop=0x24bb2f0) at ../../../../glib/gmain.c:4116 self = __func__ = "g_main_loop_run" #44 0xb6c45f3f in meta_run () at core/main.c:689 No locals. #45 0x0044684a in main (argc=, argv=) at ../src/main.c:585 ctx = error = 0x0 shell_debug = debug_flags_string = ecode =