Comment 18 for bug 1727356

Revision history for this message
Daniel van Vugt (vanvugt) wrote : Re: Wayland does not start up on "Integrated Graphics Chipset: Intel(R) G33": Shader compilation failed

You should both be aware you're preaching to the converted. When we encountered these kinds of problems in Compiz/Mir/Unity8, I was the one fighting to keep old hardware supported and performing well. I will still fight to keep older hardware working well because there's no reason why the software should not work. I've been using OpenGL for 20 years so yes I know it should just work, and it should work efficiently. This is just a bug...

My point is only that the bug will affect very few people, and we likely will never be able to get similar old hardware to test on, or can justify spending or money time on it. So probably not "High". Plus there is a workaround; just use "Ubuntu on Xorg".