Comment 2 for bug 1522295

add more information the problem you describe might be caused by specific settings or input devices. Or honestly on second thought the description sounds like a natural consequence of drawing an accelerated object in constant time intervals. Due to apparent change in velocity the resulting dots will have a varying.

btw since resampling does not improve mouse movement but instead increases latency, this MP ensures InputTransport knows that the coordinates originate from a pointing device: lp:~andreas-pokorny/mir/cleanup-event-input-transport-conversion