[cross] compiling requires both host & target compilers

Bug #623217 reported by Peter Pearse
This bug affects 1 person
Affects Status Importance Assigned to Milestone
mesa (Ubuntu)
Won't Fix

Bug Description

When cross compiling the build needs a build host version of the shader compiler tool i.e. two copies are required, one build host copy to compile shader fragments to go in the package & one target copy to go in the package to allow target users to compile further fragments.

Tags: cross workflow
Revision history for this message
Peter Pearse (peter-pearse) wrote :

Example patch for Makefiles

Bryce Harrington (bryce)
tags: added: workflow
Revision history for this message
Loïc Minier (lool) wrote :

Peter, I think you want to set BUILD_CC rather than call gcc directly.

tags: added: cross
Steve Langasek (vorlon)
Changed in mesa (Ubuntu Maverick):
status: New → Won't Fix
Revision history for this message
Bryce Harrington (bryce) wrote :

Your bug description is rather vague, you should elaborate

Changed in mesa (Ubuntu):
importance: Undecided → Wishlist
status: New → Incomplete
description: updated
Loïc Minier (lool)
Changed in mesa (Ubuntu):
status: Incomplete → New
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