[PPC] Wrong colours on big-endian machine
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
mesa (Ubuntu) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
After upgrading to Jaunty, colours are wrong in GL applications.
I did a testprogram which is supposed to show a red square, a green square,
a blue square and a white square on a black background. What I get is
a cyan square, a purple square, a blue square, and a white square on a
blue background. (See screenshot, where I also have glxgears running.)
So, red and green are swapped, and blue is always set (which probably
means that it is swapped with alpha). Which sounds like byteorder
problems.
The problem is the same regardless of LIBGL_ALWAYS_
so I'm guessing it is a bug in the GLX layer rather than in the actual
renderer.
libgl1-mesa-glx version: 7.4-0ubuntu3
Hardware: Mac Mini (PPC), Radeon 9200
tags: | added: ppc |
summary: |
- Wrong colours on big-endian machine + [PPC] Wrong colours on big-endian machine |
tags: | added: jaunty |
I have same bug on debian pps.
Hardware: PowerMac3,6, nvidia GeForce4 MX 420.
OpenGL version string: 2.1 Mesa 7.4.1