luma.core 2.4.1-2 source package in Ubuntu
Changelog
luma.core (2.4.1-2) unstable; urgency=medium [ Debian Janitor ] * [5754157] Apply multi-arch hints. + luma.core-doc: Add Multi-Arch: foreign. [ Anton Gladky ] * [f5147b8] Add python3-sphinx-rtd-theme to depends -- Anton Gladky <email address hidden> Wed, 10 Jan 2024 06:22:13 +0100
Upload details
- Uploaded by:
- Debian Electronics Team
- Uploaded to:
- Sid
- Original maintainer:
- Debian Electronics Team
- Architectures:
- any all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Noble | release | universe | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
luma.core_2.4.1-2.dsc | 2.2 KiB | 22f1c71edd0adf99086b097d297b0c4589ff56411f5e75392237436a7a866ec4 |
luma.core_2.4.1.orig.tar.xz | 158.9 KiB | edbf375d102346dd0f5a47d0e82997863314688bddc72d798301f0d0afb41589 |
luma.core_2.4.1-2.debian.tar.xz | 4.8 KiB | 831a3bba289a1f53664e2fc0df457fd270df5fe890f7f3855d9726acd8a7bc6b |
Available diffs
- diff from 2.4.0-1 to 2.4.1-2 (10.0 KiB)
- diff from 2.4.1-1 to 2.4.1-2 (732 bytes)
No changes file available.
Binary packages built by this source
- luma.core-doc: doc for component library providing a Pillow-compatible drawing canvas
other functionality to support drawing primitives and text-rendering
capabilities for small displays on the Raspberry Pi and other single board
computers:
* scrolling/panning capability,
* terminal-style printing,
* state management,
* color/greyscale (where supported),
* dithering to monochrome,
* sprite animation,
* flexible framebuffering (depending on device capabilities)
Package contains documentation
- python3-luma.core: component library providing a Pillow-compatible drawing canvas
other functionality to support drawing primitives and text-rendering
capabilities for small displays on the Raspberry Pi and other single board
computers:
* scrolling/panning capability,
* terminal-style printing,
* state management,
* color/greyscale (where supported),
* dithering to monochrome,
* sprite animation,
* flexible framebuffering (depending on device capabilities)