lordsawar crashed with SIGSEGV in GameWindow::on_sdl_mouse_button_event()

Bug #336739 reported by Mathias Menzer on 2009-03-02
4
This bug affects 1 person
Affects Status Importance Assigned to Milestone
lordsawar (Ubuntu)
Medium
Unassigned

Bug Description

Binary package hint: lordsawar

Crashed after moving a unit for the first time.

ProblemType: Crash
Architecture: i386
DistroRelease: /usr/bin/lsb_release:81: DeprecationWarning: the sets module is deprecated import sets Ubuntu 9.04
ExecutablePath: /usr/games/lordsawar
Package: lordsawar 0.1.4-1
ProcCmdline: lordsawar
ProcEnviron:
 LANG=de_DE.UTF-8
 SHELL=/bin/bash
Signal: 11
SourcePackage: lordsawar
StacktraceTop:
 ?? ()
 GameWindow::on_sdl_mouse_button_event ()
 sigc::internal::slot_call1<sigc::bound_mem_functor1<bool, GameWindow, _GdkEventButton*>, bool, _GdkEventButton*>::call_it ()
 ?? () from /usr/lib/libgtkmm-2.4.so.1
 ?? () from /usr/lib/libgtk-x11-2.0.so.0
Title: lordsawar crashed with SIGSEGV in GameWindow::on_sdl_mouse_button_event()
Uname: Linux 2.6.28-8-generic i686
UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare

Mathias Menzer (mfm) wrote :

StacktraceTop:GameBigMap::mouse_button_event (this=0xa1db628, e=
GameWindow::on_load_game_activated (this=0x965d9d8)
GameWindow::on_ruinfight_started (this=0x9cec580,
?? ()
?? ()

Changed in lordsawar:
importance: Undecided → Medium

I need more information to solve this bug. A story about what was going on and what you clicked on would be great. Also the autosave.sav file from ~/.lordsawar would be nice.

Mathias Menzer (mfm) wrote :

What I did:
- started the game
- new game (1 human, 3 AI)
- continue on the open dialog
- left-clicked on a unit -> error

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