lordsawar crashed with SIGSEGV
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
lordsawar (Ubuntu) |
Confirmed
|
Medium
|
Unassigned |
Bug Description
Binary package hint: lordsawar
I'm using Ubuntu Intrepid. I played this game called lordsawar and after i closed the game (the game i was playing not the program itself) the program crashed.
ProblemType: Crash
Architecture: i386
DistroRelease: Ubuntu 8.10
ExecutablePath: /usr/games/
NonfreeKernelMo
Package: lordsawar 0.1.0-1
ProcAttrCurrent: unconfined
ProcCmdline: lordsawar
ProcEnviron:
PATH=/
LANG=sk_SK.UTF-8
SHELL=/bin/bash
Signal: 11
SourcePackage: lordsawar
StacktraceTop:
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Title: lordsawar crashed with SIGSEGV
Uname: Linux 2.6.27-4-generic i686
UserGroups: adm admin audio cdrom dialout dip floppy fuse lpadmin plugdev sambashare video
visibility: | private → public |
StacktraceTop: BigMap: :draw (this=0xa171558, redraw_buffer=true) at bigmap.cpp:134
Game::redraw (this=0xa171238) at game.cpp:287
Game::stackUpdate (this=0xa171238, s=0xa518390) at game.cpp:538
Player::stackMove (this=0x9a98e50, s=0x8f5e610, dest={x = 46, y = 85}, follow=true)
Player::stackMove (this=0x9a98e50, s=0xb7fe6ff4) at player.cpp:877