From e7aa277f2e8d76c4d93991b345a80ef80f461f89 Mon Sep 17 00:00:00 2001 From: Stefan Bader Date: Fri, 17 Apr 2009 23:21:05 +0200 Subject: [PATCH] vgacon: Return the upper half of 512 character fonts Bug: #355057 Uwe Geuder noted that he gets random bitmaps on a text console if he tried to type extended characters (like the e acute). For him everything above unicode 0xa0 was corrupted. After some digging there seems to be a little culprit in vgacon since the beginning of ages (well git). The function vgacon_font_get will store the number of characters correctly in font->charcount but then calls to vgacon_do_font_op(..., 0, 0). Which means only the lower 256 characters are actually stored to the fontdata. The rest is left untouched. So the next time that saved data is used, the garbled font appears. This happens on every switch between text consoles. Signed-off-by: Stefan Bader --- drivers/video/console/vgacon.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/drivers/video/console/vgacon.c b/drivers/video/console/vgacon.c index d012edd..38e86b8 100644 --- a/drivers/video/console/vgacon.c +++ b/drivers/video/console/vgacon.c @@ -1282,7 +1282,7 @@ static int vgacon_font_get(struct vc_data *c, struct console_font *font) font->charcount = vga_512_chars ? 512 : 256; if (!font->data) return 0; - return vgacon_do_font_op(&state, font->data, 0, 0); + return vgacon_do_font_op(&state, font->data, 0, vga_512_chars); } #else -- 1.5.4.3