unity-scope-loader crashed with SIGSEGV in g_desktop_app_info_get_is_hidden()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
libunity (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
No obvious crash effect.
ProblemType: Crash
DistroRelease: Ubuntu 16.04
Package: libunity9 7.1.4+15.
ProcVersionSign
Uname: Linux 4.4.0-16-generic x86_64
NonfreeKernelMo
ApportVersion: 2.20.1-0ubuntu1
Architecture: amd64
CurrentDesktop: Unity
Date: Mon Apr 4 14:59:32 2016
ExecutablePath: /usr/bin/
ProcCmdline: /usr/bin/
ProcEnviron:
XDG_RUNTIME_
SHELL=/bin/bash
LANGUAGE=en_US
PATH=(custom, no user)
LANG=en_US.UTF-8
SegvAnalysis:
Segfault happened at: 0x7f758693d330 <g_desktop_
PC (0x7f758693d330) ok
source "0xc0(%rdi)" (0x000000c0) not located in a known VMA region (needed readable region)!
destination "%eax" ok
SegvReason: reading NULL VMA
Signal: 11
SourcePackage: libunity
StacktraceTop:
g_desktop_
?? () from /usr/lib/
?? () from /usr/lib/
gmenu_
?? () from /usr/lib/
Title: unity-scope-loader crashed with SIGSEGV in g_desktop_
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups: adm cdrom dip libvirtd lpadmin lxd plugdev sambashare sudo
Thank you for taking the time to report this crash and helping to make this software better. This particular crash has already been reported and is a duplicate of bug #1542782, so is being marked as such. Please look at the other bug report to see if there is any missing information that you can provide, or to see if there is a workaround for the bug. Additionally, any further discussion regarding the bug should occur in the other report. Please continue to report any other bugs you may find.