libspatialaudio 0.3.0+git20180730+dfsg1-2.1 source package in Ubuntu

Changelog

libspatialaudio (0.3.0+git20180730+dfsg1-2.1) unstable; urgency=medium

  * Non-maintainer upload.
  * Rename libraries for 64-bit time_t transition.  Closes: #1062634

 -- Graham Inggs <email address hidden>  Wed, 28 Feb 2024 18:49:14 +0000

Upload details

Uploaded by:
Debian Multimedia Team
Uploaded to:
Sid
Original maintainer:
Debian Multimedia Team
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

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File Size SHA-256 Checksum
libspatialaudio_0.3.0+git20180730+dfsg1-2.1.dsc 2.2 KiB 16ddccf7358de760f55cb5dd64d5cb8474a9f1abc8d8bfdce219d44ba025c9d9
libspatialaudio_0.3.0+git20180730+dfsg1.orig.tar.xz 41.5 KiB ffe1b8a2cf158b9876dc06f324b3535fa8d859ab9a20a0a9d7bd06499707b1ec
libspatialaudio_0.3.0+git20180730+dfsg1-2.1.debian.tar.xz 4.1 KiB f9aba12059dd1bf8a409aa504812aabef10f4525dd59e711b5acc6f62e28ae03

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Binary packages built by this source

libspatialaudio-dev: library for ambisonic encoding and decoding (development files)

 libspatialaudio is an open-source and cross-platform C++ library for Ambisonic
 encoding and decoding, filtering and binaural rendering. It is targeted to
 render High-Order Ambisonic (HOA) and VR/3D audio samples in multiple
 environments, from headphones to classic loudspeakers. Its binaural rendering
 can be used for classical 5.1/7.1 spatial channels as well as Ambisonics
 inputs. It supports Higher Order Ambisonics (HOA) and ACN/SN3D Ambisonics
 audio streams following the Google spatial audio specification and the IETF
 codec Ambisonics specification.
 .
 The library allows you to encode, decode, rotate, zoom HOA Ambisonics audio
 streams up to the 3rd order. It can output to standard and custom loudspeakers
 arrays. To playback with headphones, the binauralizer applies an HRTF (either
 a SOFA file or the included MIT HRTF) to provide a spatial binaural rendering
 effect. The binauralization can also be used to render multichannels streams
 (5.1, 7.1...).
 .
 This package contains the development files.

libspatialaudio0t64: library for ambisonic encoding and decoding (runtime files)

 libspatialaudio is an open-source and cross-platform C++ library for Ambisonic
 encoding and decoding, filtering and binaural rendering. It is targeted to
 render High-Order Ambisonic (HOA) and VR/3D audio samples in multiple
 environments, from headphones to classic loudspeakers. Its binaural rendering
 can be used for classical 5.1/7.1 spatial channels as well as Ambisonics
 inputs. It supports Higher Order Ambisonics (HOA) and ACN/SN3D Ambisonics
 audio streams following the Google spatial audio specification and the IETF
 codec Ambisonics specification.
 .
 The library allows you to encode, decode, rotate, zoom HOA Ambisonics audio
 streams up to the 3rd order. It can output to standard and custom loudspeakers
 arrays. To playback with headphones, the binauralizer applies an HRTF (either
 a SOFA file or the included MIT HRTF) to provide a spatial binaural rendering
 effect. The binauralization can also be used to render multichannels streams
 (5.1, 7.1...).
 .
 This package contains the shared library.

libspatialaudio0t64-dbgsym: debug symbols for libspatialaudio0t64