libretro-bsnes-mercury 094+git20220807-8 source package in Ubuntu
Changelog
libretro-bsnes-mercury (094+git20220807-8) unstable; urgency=medium * Team upload * Fix Kodi plugins buttonmap.xml location (Closes: #1034583) -- Jonathan McDowell <email address hidden> Thu, 11 May 2023 10:47:35 +0000
Upload details
- Uploaded by:
- Debian Games Group
- Uploaded to:
- Sid
- Original maintainer:
- Debian Games Group
- Architectures:
- any
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Mantic | release | universe | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
libretro-bsnes-mercury_094+git20220807-8.dsc | 3.0 KiB | e3b7352bd4bc03584861a41618598064fe4f6ed3e5d2abda89da3f7bf8551885 |
libretro-bsnes-mercury_094+git20220807.orig.tar.xz | 954.9 KiB | f74feb020dcda04799cfc08c0ae87ccac8a0b7584714be5615de951aafa8cce4 |
libretro-bsnes-mercury_094+git20220807-8.debian.tar.xz | 9.7 KiB | fb91992cf6b0c87bc42beb247167846898ef1c6eebcac7e329b6db6c92395748 |
Available diffs
- diff from 094+git20220807-7 to 094+git20220807-8 (890 bytes)
No changes file available.
Binary packages built by this source
- kodi-game-libretro-bsnes-mercury-accuracy: Kodi integration for bsnes-mercury accuracy core
This package contains the appropriate Kodi configuration to allow the use of
the bsnes-mercury accuracy libretro core with Kodi via kodi-game-libretro.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package pulls in the bsnes-mercury accuracy core, which runs 100% of SNES
games, with perfect emulation of the console. It requires high CPU usage.
- kodi-game-libretro-bsnes-mercury-balanced: Kodi integration for bsnes-mercury balanced core
This package contains the appropriate Kodi configuration to allow the use of
the bsnes-mercury balanced libretro core with Kodi via kodi-game-libretro.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package pulls in the bsnes-mercury balanced core, which tries to keep a
good balance between accuracy and performance. It runs almost all SNES games.
- kodi-game-libretro-bsnes-mercury-performance: Kodi integration for bsnes-mercury performance core
This package contains the appropriate Kodi configuration to allow the use of
the bsnes-mercury performance libretro core with Kodi via kodi-game-libretro.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package pulls in the bsnes-mercury performance core, which provides
faster emulation at the cost of reduced accuracy, including problems with some
games.
- libretro-bsnes-mercury-accuracy: Libretro wrapper for bsnes-mercury accuracy core
This wrapper makes bsnes-mercury accuracy core API compatible with libretro,
thus allowing its use with libretro frontends, such as RetroArch.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package comes with the bsnes-mercury accuracy core, which runs 100% of
SNES games, with perfect emulation of the console. It requires high CPU usage.
- libretro-bsnes-mercury-accuracy-dbgsym: debug symbols for libretro-bsnes-mercury-accuracy
- libretro-bsnes-mercury-balanced: Libretro wrapper for bsnes-mercury balanced core
This wrapper makes bsnes-mercury balanced core API compatible with libretro,
thus allowing its use with libretro frontends, such as RetroArch.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package comes with the bsnes-mercury balanced core, which tries to keep
a good balance between accuracy and performance. It runs almost all SNES games.
- libretro-bsnes-mercury-balanced-dbgsym: debug symbols for libretro-bsnes-mercury-balanced
- libretro-bsnes-mercury-performance: Libretro wrapper for bsnes-mercury performance core
This wrapper makes bsnes-mercury performance core API compatible with libretro,
thus allowing its use with libretro frontends, such as RetroArch.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package comes with the bsnes-mercury performance core, which provides
faster emulation at the cost of reduced accuracy, including problems with some
games.
- libretro-bsnes-mercury-performance-dbgsym: debug symbols for libretro-bsnes-mercury-performance