libretro-bsnes-mercury 094+git20220807-6ubuntu1 source package in Ubuntu
Changelog
libretro-bsnes-mercury (094+git20220807-6ubuntu1) lunar; urgency=medium * Replace invalid architecture wildcards any-armel and any-armhf with any-arm to allow the kodi-* packages to build on armhf again -- Graham Inggs <email address hidden> Sun, 16 Apr 2023 20:52:57 +0000
Upload details
- Uploaded by:
- Graham Inggs
- Uploaded to:
- Lunar
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Lunar | release | universe | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
libretro-bsnes-mercury_094+git20220807.orig.tar.xz | 954.9 KiB | f74feb020dcda04799cfc08c0ae87ccac8a0b7584714be5615de951aafa8cce4 |
libretro-bsnes-mercury_094+git20220807-6ubuntu1.debian.tar.xz | 9.8 KiB | f405ec3672f21f6fd3f93cf3da91ae05e439164902e3d6dee1acc3a1b41ab036 |
libretro-bsnes-mercury_094+git20220807-6ubuntu1.dsc | 3.1 KiB | 2863e97d4a6d3ec8e02e3a98a4cc9977863d30b9aa8559ed5cfcd77fdbdd0262 |
Available diffs
Binary packages built by this source
- kodi-game-libretro-bsnes-mercury-accuracy: Kodi integration for bsnes-mercury accuracy core
This package contains the appropriate Kodi configuration to allow the use of
the bsnes-mercury accuracy libretro core with Kodi via kodi-game-libretro.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package pulls in the bsnes-mercury accuracy core, which runs 100% of SNES
games, with perfect emulation of the console. It requires high CPU usage.
- kodi-game-libretro-bsnes-mercury-balanced: Kodi integration for bsnes-mercury balanced core
This package contains the appropriate Kodi configuration to allow the use of
the bsnes-mercury balanced libretro core with Kodi via kodi-game-libretro.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package pulls in the bsnes-mercury balanced core, which tries to keep a
good balance between accuracy and performance. It runs almost all SNES games.
- kodi-game-libretro-bsnes-mercury-performance: Kodi integration for bsnes-mercury performance core
This package contains the appropriate Kodi configuration to allow the use of
the bsnes-mercury performance libretro core with Kodi via kodi-game-libretro.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package pulls in the bsnes-mercury performance core, which provides
faster emulation at the cost of reduced accuracy, including problems with some
games.
- libretro-bsnes-mercury-accuracy: Libretro wrapper for bsnes-mercury accuracy core
This wrapper makes bsnes-mercury accuracy core API compatible with libretro,
thus allowing its use with libretro frontends, such as RetroArch.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package comes with the bsnes-mercury accuracy core, which runs 100% of
SNES games, with perfect emulation of the console. It requires high CPU usage.
- libretro-bsnes-mercury-accuracy-dbgsym: debug symbols for libretro-bsnes-mercury-accuracy
- libretro-bsnes-mercury-balanced: Libretro wrapper for bsnes-mercury balanced core
This wrapper makes bsnes-mercury balanced core API compatible with libretro,
thus allowing its use with libretro frontends, such as RetroArch.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package comes with the bsnes-mercury balanced core, which tries to keep
a good balance between accuracy and performance. It runs almost all SNES games.
- libretro-bsnes-mercury-balanced-dbgsym: debug symbols for libretro-bsnes-mercury-balanced
- libretro-bsnes-mercury-performance: Libretro wrapper for bsnes-mercury performance core
This wrapper makes bsnes-mercury performance core API compatible with libretro,
thus allowing its use with libretro frontends, such as RetroArch.
.
This core is enabled to emulate only SNES hardware and its subsystems (from
the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
.
bsnes-mercury is a fork of higan, aiming to restore some useful features that
have been removed, as well as improving performance a bit. Maximum accuracy is
still uncompromisable; anything that affects accuracy is optional and off by
default. The name is because metals are shiny, like the accuracy promises of
bsnes, and mercury is the fastest metal.
.
This package comes with the bsnes-mercury performance core, which provides
faster emulation at the cost of reduced accuracy, including problems with some
games.
- libretro-bsnes-mercury-performance-dbgsym: debug symbols for libretro-bsnes-mercury-performance