libg3d 0.0.8-37build2 source package in Ubuntu
Changelog
libg3d (0.0.8-37build2) noble; urgency=medium * No-change rebuild for CVE-2024-3094 -- Steve Langasek <email address hidden> Sun, 31 Mar 2024 01:57:09 +0000
Upload details
- Uploaded by:
- Steve Langasek
- Uploaded to:
- Noble
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any all
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Oracular | release | universe | libs | |
Noble | release | universe | libs |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
libg3d_0.0.8.orig.tar.gz | 787.1 KiB | f3de92a8f22448f8574fbfbf79152fd692c0cf21a081086e91c40206e0c7af17 |
libg3d_0.0.8-37build2.debian.tar.xz | 18.7 KiB | f2493d806d0d03617071c9d250a391d3ff960ed836dc8e4131a9201a24247cd3 |
libg3d_0.0.8-37build2.dsc | 2.4 KiB | c81523cfe1cbfbb80c07223c1e0eea8c1a5e13357c7be29eae93493703f3f9c1 |
Available diffs
- diff from 0.0.8-37build1 to 0.0.8-37build2 (307 bytes)
Binary packages built by this source
- libg3d-dev: LibG3D development package
LibG3D is a framework for loading 3d model files from files or memory. It can
also load associated data like textures.
.
This package contains everything which is needed to link against libg3d0.
- libg3d-doc: LibG3D API documentation in HTML format
LibG3D is a framework for loading 3d model files from files or memory. It can
also load associated data like textures.
.
This package contains the API documentation of the LibG3D library in HTML
format.
- libg3d-plugin-gdkpixbuf: plugin for the LibG3D library
LibG3D is a framework for loading 3d model files from files or memory. It can
also load associated data like textures.
.
This package contains a plugin for the LibG3D library so that LibG3D can load
every image that libgdk-pixbuf2 is able to work with.
- libg3d-plugin-gdkpixbuf-dbgsym: debug symbols for libg3d-plugin-gdkpixbuf
- libg3d-plugins: plugins for the LibG3D library
LibG3D is a framework for loading 3d model files from files or memory. It can
also load associated data like textures.
.
This package contains plugins for the LibG3D library, so that files can be
loaded.
It can handle:
* 3D Studio (.3ds, .prj)
* LightWave (.lw, .lwb, .lwo)
* Alias Wavefront (.obj)
* Impulse TurboSilver / Imagine (.iob)
* AutoCAD (.dxf)
* Quake II Models (.md2)
* Quake III Models (.md3)
* Neutral File Format (.nff)
* 3D Metafile (.3dmf, .3mf, .b3d)
* Caligari TrueSpace Objects (.cob)
* Quick3D Objects & Scenes (.q3o, q3s)
* VRML 1.0 files (.wrl, .vrml)
* AC3D objects (.ac, .acc)
* LeoCAD Models (.lcd)
* Racer car models (.ar, .dof)
* Ultimate Stunts car models (.glb)
* VDrift car models (.joe, .car)
* COLLADA (.dae)
* Keyhole Markup Language model container (.kmz)
* ASCII Scene Exporter (.ase)
* LDraw (.dat, .mpd)
- libg3d-plugins-dbgsym: debug symbols for libg3d-plugins
- libg3d0: library for loading and manipulating 3D model files
LibG3D is a framework for loading 3d model files from files or memory. It can
also load associated data like textures.
.
LibG3D cannot load anything without the importers provided by libg3d-plugins
and libg3d-plugin- gdkpixbuf. See these packages for more information about
supported formats.
- libg3d0-dbgsym: debug symbols for libg3d0