kapman crashed with SIGSEGV in QMetaObject::activate()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
KDE Games |
Invalid
|
High
|
|||
kdegames (Ubuntu) |
Triaged
|
Low
|
Unassigned |
Bug Description
Binary package hint: kdegames
I was in the middle of playing the game, I was about to complete a level (I think level 10 or 11) when it froze and crashed. I had the difficulty set to Hard.
I'm using Kubuntu 9.10 64bit.
Kapman 4:4.3.2-0ubuntu1
Hope this helps.
ProblemType: Crash
Architecture: amd64
Date: Fri Oct 9 23:03:47 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/games/kapman
NonfreeKernelMo
Package: kapman 4:4.3.2-0ubuntu1
ProcCmdline: /usr/games/kapman
ProcEnviron:
LANG=en_CA.UTF-8
SHELL=/bin/bash
ProcVersionSign
SegvAnalysis:
Segfault happened at: 0x7fcddb178ae4 <_ZN11QMetaObje
PC (0x7fcddb178ae4) ok
source "%eax" ok
destination "0x58(%rdx)" (0x00000058) not located in a known VMA region (needed writable region)!
SegvReason: writing NULL VMA
Signal: 11
SourcePackage: kdegames
StacktraceTop:
QMetaObject:
Element::moved (this=0x420220, _t1=10,
Game::
Game::nextLevel (this=0x1adaee0)
Game::qt_metacall (this=0x1adaee0,
Title: kapman crashed with SIGSEGV in QMetaObject:
Uname: Linux 2.6.31-13-generic x86_64
UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare vboxusers
visibility: | private → public |
Changed in kdegames (Ubuntu): | |
importance: | Medium → Low |
status: | New → Triaged |
Changed in kdegames: | |
status: | Unknown → Confirmed |
Changed in kdegames: | |
importance: | Unknown → High |
Changed in kdegames: | |
status: | Confirmed → Incomplete |
Changed in kdegames: | |
status: | Incomplete → Invalid |
StacktraceTop: QMetaObject: :activate (sender=0x1f72688, ctersPosition (this=0x1adaee0)
Element::moved (this=0x420220, _t1=10,
Game::initChara
Game::nextLevel (this=0x1adaee0)
Game::qt_metacall (this=0x1adaee0,