On Thu, 2017-01-12 at 16:00 +0000, Rodney Dawes wrote:
> Moving this to unity. The indicators just export menu structure, and
> don't have knowledge of when the menu on the renderer side is open,
> or
> what the position would be.
The indicators get an action that is fired when the indicator is opened
and closed on the root of the menu structure if requested. The sound
indicator does suppress notifications when the menu is open. Easy way
to check is to use the scroll wheel on the sound indicator, and then
open the menu and use the scroll menu on the slider (unity7).
On Thu, 2017-01-12 at 16:00 +0000, Rodney Dawes wrote:
> Moving this to unity. The indicators just export menu structure, and
> don't have knowledge of when the menu on the renderer side is open,
> or
> what the position would be.
The indicators get an action that is fired when the indicator is opened
and closed on the root of the menu structure if requested. The sound
indicator does suppress notifications when the menu is open. Easy way
to check is to use the scroll wheel on the sound indicator, and then
open the menu and use the scroll menu on the slider (unity7).