hedgewars 0.9.22-dfsg-2~ubuntu12.04.1 source package in Ubuntu

Changelog

hedgewars (0.9.22-dfsg-2~ubuntu12.04.1) precise-backports; urgency=medium

  * No-change backport to precise

hedgewars (0.9.22-dfsg-2) unstable; urgency=medium

  * Replace Droplet.ogg CC-3.0 alternative with a 0s ogg file.
    - this file is provided by upstream developer "nemo", with no associated
      license, because there is no creativity in an "empty" ogg file.

hedgewars (0.9.22-dfsg-1) unstable; urgency=medium

  * New upstream release.
  * Priority optional.
  * Tweak source code to remove Droplet*.ogg, and provide a dfsg alternative
    (Closes: #802829)

hedgewars (0.9.22~git20150914-3) experimental; urgency=medium

  * Use fp-compiler-2.6.4, hack but should work.

hedgewars (0.9.22~git20150914-2) experimental; urgency=medium

  * Use fp-compiler to check if we need to use BUILD_ENGINE_C
    - aspcud resolver from experimental doesn't install fpc virtual
      package (optimizing for size).

hedgewars (0.9.22~git20150914-1) experimental; urgency=medium

  * New upstream snapshot.
    - drop all patches, upstream
  * Update copyright file.
  * Update Unera and My uid.
  * Remove menu file, not needed anymore

hedgewars (0.9.21.1-5) unstable; urgency=medium

  * Add a debug package, per upstream request.
    - 0001-Add-RelWithDebInfo-for-debugging-purposes.patch
      Add RelWithDebInfo support for cmake.

hedgewars (0.9.21.1-4) unstable; urgency=medium

  * Fix some copyright issues.

 -- Gianfranco Costamagna <email address hidden>  Tue, 05 Jan 2016 13:51:50 +0100

Upload details

Uploaded by:
Gianfranco Costamagna
Uploaded to:
Precise
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Precise backports universe games

Downloads

File Size SHA-256 Checksum
hedgewars_0.9.22-dfsg.orig.tar.bz2 152.6 MiB 7e38437229291ae56ec1ce1171f17f799f5c4418b0ce730a874a8900d0d0e2b6
hedgewars_0.9.22-dfsg-2~ubuntu12.04.1.debian.tar.xz 71.4 KiB 7f163b9f01d2fb59aaa157352b52a480c2c3552a5758d4d6838224ed51828a55
hedgewars_0.9.22-dfsg-2~ubuntu12.04.1.dsc 2.9 KiB 19f886d31206af6bd2cae1bebc7321dff323e7b56879e1af6e710f1b1bfffdea

View changes file

Binary packages built by this source

hedgewars: Funny turn-based artillery game, featuring fighting Hedgehogs!

 Each player controls a team of several hedgehogs. During the
 course of the game, players take turns with one of their
 hedgehogs. They then use whatever tools and weapons are
 available to attack and kill the opponents' hedgehogs, thereby
 winning the game. Hedgehogs may move around the terrain in a
 variety of ways, normally by walking and jumping but also by
 using particular tools such as the "Rope" or "Parachute", to
 move to otherwise inaccessible areas. Each turn is time-limited
 to ensure that players do not hold up the game with excessive
 thinking or moving.
 .
 A large variety of tools and weapons are available for players
 during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee,
 Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine,
 Rope, Pneumatic pick, Parachute. Most weapons, when used, cause
 explosions that deform the terrain, removing circular chunks.
 The landscape is an island floating on a body of water, or a
 restricted cave with water at the bottom. A hedgehog dies when
 it enters the water (either by falling off the island, or
 through a hole in the bottom of it), it is thrown off either
 side of the arena or when its health is reduced, typically from
 contact with explosions, to zero (the damage dealt to the
 attacked hedgehog or hedgehogs after a player's or CPU turn is
 shown only when all movement on the battlefield has ceased).

hedgewars-data: Data files for hedgewars

 This package contains data files for the hedgewars package.
 Examples of files are: maps, scripts, themes, images, sounds,
 level data and other miscellaneous files needed by hedgewars.

hedgewars-dbg: Debug symbols for Hedgewars

 This package contains debug symbols for the hedgewars package.

hedgewars-dbgsym: debug symbols for package hedgewars

 Each player controls a team of several hedgehogs. During the
 course of the game, players take turns with one of their
 hedgehogs. They then use whatever tools and weapons are
 available to attack and kill the opponents' hedgehogs, thereby
 winning the game. Hedgehogs may move around the terrain in a
 variety of ways, normally by walking and jumping but also by
 using particular tools such as the "Rope" or "Parachute", to
 move to otherwise inaccessible areas. Each turn is time-limited
 to ensure that players do not hold up the game with excessive
 thinking or moving.
 .
 A large variety of tools and weapons are available for players
 during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee,
 Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine,
 Rope, Pneumatic pick, Parachute. Most weapons, when used, cause
 explosions that deform the terrain, removing circular chunks.
 The landscape is an island floating on a body of water, or a
 restricted cave with water at the bottom. A hedgehog dies when
 it enters the water (either by falling off the island, or
 through a hole in the bottom of it), it is thrown off either
 side of the arena or when its health is reduced, typically from
 contact with explosions, to zero (the damage dealt to the
 attacked hedgehog or hedgehogs after a player's or CPU turn is
 shown only when all movement on the battlefield has ceased).