hedgewars 0.9.22-dfsg-2 source package in Ubuntu

Changelog

hedgewars (0.9.22-dfsg-2) unstable; urgency=medium

  * Replace Droplet.ogg CC-3.0 alternative with a 0s ogg file.
    - this file is provided by upstream developer "nemo", with no associated
      license, because there is no creativity in an "empty" ogg file.

 -- Gianfranco Costamagna <email address hidden>  Mon, 02 Nov 2015 14:10:22 +0100

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
hedgewars_0.9.22-dfsg-2.dsc 2.9 KiB cadac67415ad201beb535d76e86a4f82f68815e0288acce3b5071fa069d1a9d9
hedgewars_0.9.22-dfsg.orig.tar.bz2 152.6 MiB 7e38437229291ae56ec1ce1171f17f799f5c4418b0ce730a874a8900d0d0e2b6
hedgewars_0.9.22-dfsg-2.debian.tar.xz 71.3 KiB 5cc104a6c70abc165c8970a31e764e5b28417f97c2e5d456cc9deafec219bf51

No changes file available.

Binary packages built by this source

hedgewars: Funny turn-based artillery game, featuring fighting Hedgehogs!

 Each player controls a team of several hedgehogs. During the
 course of the game, players take turns with one of their
 hedgehogs. They then use whatever tools and weapons are
 available to attack and kill the opponents' hedgehogs, thereby
 winning the game. Hedgehogs may move around the terrain in a
 variety of ways, normally by walking and jumping but also by
 using particular tools such as the "Rope" or "Parachute", to
 move to otherwise inaccessible areas. Each turn is time-limited
 to ensure that players do not hold up the game with excessive
 thinking or moving.
 .
 A large variety of tools and weapons are available for players
 during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee,
 Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine,
 Rope, Pneumatic pick, Parachute. Most weapons, when used, cause
 explosions that deform the terrain, removing circular chunks.
 The landscape is an island floating on a body of water, or a
 restricted cave with water at the bottom. A hedgehog dies when
 it enters the water (either by falling off the island, or
 through a hole in the bottom of it), it is thrown off either
 side of the arena or when its health is reduced, typically from
 contact with explosions, to zero (the damage dealt to the
 attacked hedgehog or hedgehogs after a player's or CPU turn is
 shown only when all movement on the battlefield has ceased).

hedgewars-data: Data files for hedgewars

 This package contains data files for the hedgewars package.
 Examples of files are: maps, scripts, themes, images, sounds,
 level data and other miscellaneous files needed by hedgewars.

hedgewars-dbg: Debug symbols for Hedgewars

 This package contains debug symbols for the hedgewars package.

hedgewars-dbgsym: debug symbols for package hedgewars

 Each player controls a team of several hedgehogs. During the
 course of the game, players take turns with one of their
 hedgehogs. They then use whatever tools and weapons are
 available to attack and kill the opponents' hedgehogs, thereby
 winning the game. Hedgehogs may move around the terrain in a
 variety of ways, normally by walking and jumping but also by
 using particular tools such as the "Rope" or "Parachute", to
 move to otherwise inaccessible areas. Each turn is time-limited
 to ensure that players do not hold up the game with excessive
 thinking or moving.
 .
 A large variety of tools and weapons are available for players
 during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee,
 Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine,
 Rope, Pneumatic pick, Parachute. Most weapons, when used, cause
 explosions that deform the terrain, removing circular chunks.
 The landscape is an island floating on a body of water, or a
 restricted cave with water at the bottom. A hedgehog dies when
 it enters the water (either by falling off the island, or
 through a hole in the bottom of it), it is thrown off either
 side of the arena or when its health is reduced, typically from
 contact with explosions, to zero (the damage dealt to the
 attacked hedgehog or hedgehogs after a player's or CPU turn is
 shown only when all movement on the battlefield has ceased).