haskell-openglraw 3.3.4.1-1build2 source package in Ubuntu

Changelog

haskell-openglraw (3.3.4.1-1build2) lunar; urgency=medium

  * Rebuild against new GHC ABI.

 -- Gianfranco Costamagna <email address hidden>  Fri, 09 Dec 2022 14:35:37 +0100

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Uploaded by:
Gianfranco Costamagna
Uploaded to:
Lunar
Original maintainer:
Debian Haskell Group
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Mantic release universe misc
Lunar release universe misc

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File Size SHA-256 Checksum
haskell-openglraw_3.3.4.1.orig.tar.gz 863.8 KiB 121abdea149ac74514efb2c1c1c319466757242d1b72a8bdf99d49535f06d31e
haskell-openglraw_3.3.4.1-1build2.debian.tar.xz 3.7 KiB 050c25d8ab11dacfad9dc450fcf05842ddc05a127c38a47ec28a534afcf1c9c7
haskell-openglraw_3.3.4.1-1build2.dsc 2.5 KiB 31df88995643a1b4366b94b63d1145c76b743f1093e595f3691e220c165bb886

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Binary packages built by this source

libghc-openglraw-dev: Raw binding for the OpenGL graphics system

 OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots
 of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
 intended as a basis for a nicer interface. OpenGLRaw offers access to all
 necessary functions, tokens and types plus a general facility for loading
 extension entries. The module hierarchy closely mirrors the naming structure
 of the OpenGL extensions, making it easy to find the right module to import.
 .
 This package provides a library for the Haskell programming language.
 See http://www.haskell.org/ for more information on Haskell.

libghc-openglraw-doc: Raw binding for the OpenGL graphics system; documentation

 OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots
 of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
 intended as a basis for a nicer interface. OpenGLRaw offers access to all
 necessary functions, tokens and types plus a general facility for loading
 extension entries. The module hierarchy closely mirrors the naming structure
 of the OpenGL extensions, making it easy to find the right module to import.
 .
 This package provides the documentation for a library for the Haskell
 programming language.
 See http://www.haskell.org/ for more information on Haskell.

libghc-openglraw-prof: Raw binding for the OpenGL graphics system; profiling libraries

 OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots
 of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
 intended as a basis for a nicer interface. OpenGLRaw offers access to all
 necessary functions, tokens and types plus a general facility for loading
 extension entries. The module hierarchy closely mirrors the naming structure
 of the OpenGL extensions, making it easy to find the right module to import.
 .
 This package provides a library for the Haskell programming language, compiled
 for profiling. See http://www.haskell.org/ for more information on Haskell.