halide 16.0.0-3 source package in Ubuntu
Changelog
halide (16.0.0-3) unstable; urgency=medium * Explicitly disable python bindings on i386, unsupported upstream, used to work by chance in earlier halide versions. -- Roman Lebedev <email address hidden> Wed, 12 Jul 2023 19:56:06 +0300
Upload details
- Uploaded by:
- Roman Lebedev
- Uploaded to:
- Sid
- Original maintainer:
- Roman Lebedev
- Architectures:
- any-i386 any-amd64 any-arm64 all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Mantic | release | universe | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
halide_16.0.0-3.dsc | 2.7 KiB | 146bfd0ce015a0d957756f473e43bc7acef54f597a8c451a4f512aa45d01ed4e |
halide_16.0.0.orig.tar.gz | 31.5 MiB | a0cccee762681ea697124b8172dd65595856d0fa5bd4d1af7933046b4a085b04 |
halide_16.0.0-3.debian.tar.xz | 286.6 KiB | c9b8f8f666deb9459b89eb9db328376ecf70fe2971df5cb5832f05380e1c96e8 |
Available diffs
- diff from 14.0.0-3 to 16.0.0-3 (1.3 MiB)
- diff from 16.0.0-2 to 16.0.0-3 (1.4 KiB)
No changes file available.
Binary packages built by this source
- halide16-api-doc: No summary available for halide16-api-doc in ubuntu noble.
No description available for halide16-api-doc in ubuntu noble.
- libhalide16-0: fast, portable computation on images and tensors
Halide is a programming language designed to make it easier to write
high-performance image and array processing code on modern machines.
Halide currently targets:
* CPU architectures: X86, ARM, MIPS, Hexagon, PowerPC, RISC-V
* Operating systems: Linux, Windows, macOS, Android, iOS, Qualcomm QuRT
* GPU Compute APIs: CUDA, OpenCL, OpenGL Compute Shaders, Apple Metal,
Microsoft Direct X 12
Rather than being a standalone programming language,
Halide is embedded in C++. This means you write C++ code that builds
an in-memory representation of a Halide pipeline using Halide's C++ API.
You can then compile this representation to an object file,
or JIT-compile it and run it in the same process.
- libhalide16-0-dbgsym: debug symbols for libhalide16-0
- libhalide16-0-dev: fast, portable computation on images and tensors -- Development files
Halide is a programming language designed to make it easier to write
high-performance image and array processing code on modern machines.
.
This package contains the files necessary to develop against libhalide.
- libhalide16-0-dev-dbgsym: debug symbols for libhalide16-0-dev
- libhalide16-doc: fast, portable computation on images and tensors (C++ documentation)
Halide is a programming language designed to make it easier to write
high-performance image and array processing code on modern machines.
.
This package contains README's and tutorials for using Halide from C++.
- libhalideaot16-0: fast, portable computation on images and tensors (virtual library)
Halide is a programming language designed to make it easier to write
high-performance image and array processing code on modern machines.
.
Software that uses halide can either rely on just-in-time compilation,
in which case it runtime-depends on/links to libhalide, or it can be compiled
ahead of time, when building the software, in which case it does not strictly
depend on halide. Former software should depend on this package instead, to
make it obvious which software needs to be rebuilt with newer halide versions.
.
This is an empty package.
- python3-halide: fast, portable computation on images and tensors -- Python3 bindings
Halide is a programming language designed to make it easier to write
high-performance image and array processing code on modern machines.
.
This package contains provides a Python binding that provides full support
for writing Halide embedded in Python without C++.
- python3-halide-doc: fast, portable computation on images and tensors (Python3 documentation)
Halide is a programming language designed to make it easier to write
high-performance image and array processing code on modern machines.
.
This package contains tutorials for writing Halide embedded in Python.