#0 cogl_texture_set_region_from_bitmap_EXP (texture=0x0, src_x=0, src_y=0, dst_x=0, dst_y=0, dst_width=1920, dst_height=1200, bmp=0x242b800) at ./cogl-texture.c:641 No locals. #1 0x00007f0881772bba in cogl_texture_set_region (texture=0x0, src_x=0, src_y=0, dst_x=0, dst_y=0, dst_width=1920, dst_height=1200, width=1920, height=1200, format=COGL_PIXEL_FORMAT_BGRA_8888_PRE, rowstride=7680, data=0x7f084f09a000 "\033\n\025") at ./cogl-texture.c:687 source_bmp = 0x242b800 ret = ctx = #2 0x00007f0881784c84 in _cogl_texture_pixmap_x11_update_image_texture (tex_pixmap=0x291ef90) at ./winsys/cogl-texture-pixmap-x11.c:586 src_y = 0 width = 1920 height = 1200 display = image_format = x = 0 visual = 0x11da620 image = 0x29a5070 src_x = 0 y = 0 #3 _cogl_texture_pixmap_x11_update (tex_pixmap=0x291ef90, needs_mipmap=) at ./winsys/cogl-texture-pixmap-x11.c:638 No locals. #4 0x00007f0881784fed in _cogl_texture_pixmap_x11_get_texture (tex_pixmap=0x291ef90) at ./winsys/cogl-texture-pixmap-x11.c:670 tex = i = __PRETTY_FUNCTION__ = "_cogl_texture_pixmap_x11_get_texture" #5 0x00007f0881785159 in _cogl_texture_pixmap_x11_get_gl_texture (tex=, out_gl_handle=0x0, out_gl_target=0x7fff24697a0c) at ./winsys/cogl-texture-pixmap-x11.c:860 tex_pixmap = child_tex = #6 0x00007f08862de9b5 in meta_shaped_texture_ensure_mask (stex=0x12f0aa0) at compositor/meta-shaped-texture.c:296 mask_data = 0x7f084f964010 "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"... i = n_rects = 1 stride = 1920 paint_gl_target = priv = paint_tex = 0x291ef90 tex_width = 1920 tex_height = 1200 #7 0x00007f08862dec63 in meta_shaped_texture_paint (actor=0x12f0aa0) at compositor/meta-shaped-texture.c:394 stex = 0x12f0aa0 priv = 0x12f0db0 paint_tex = 0x291ef90 tex_width = 1920 tex_height = 1200 alloc = {x1 = 0, y1 = 0, x2 = 516, y2 = 118} material_template = 0x0 material_unshaped_template = 0x0 material = #8 0x00007f08856d600c in _g_closure_invoke_va (closure=0x119e420, return_value=0x0, instance=0x12f0aa0, args=0x7fff24697da8, n_params=0, param_types=) at /build/buildd/glib2.0-2.31.22/./gobject/gclosure.c:840 marshal = 0x7f08856d44c0 marshal_data = in_marshal = 1 real_closure = 0x119e400 __PRETTY_FUNCTION__ = "_g_closure_invoke_va" #9 0x00007f08856efd17 in g_signal_emit_valist (instance=, signal_id=, detail=0, var_args=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3207 return_accu = accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} accumulator = 0x0 emission = {next = 0x7fff246982f0, instance = 0x12f0aa0, ihint = {signal_id = 240, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 40010512} signal_id = instance_type = emission_return = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} rtype = 4 static_scope = 0 closure = 0x119e420 run_type = hlist = 0x0 l = fastpath = 1 instance_and_params = signal_return_type = param_values = node = 0x119e450 i = n_params = __PRETTY_FUNCTION__ = "g_signal_emit_valist" #10 0x00007f08856f0472 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3352 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff24697e80, reg_save_area = 0x7fff24697dc0}} #11 0x00007f0881bfb215 in clutter_actor_continue_paint (self=0x12f0aa0) at ./clutter-actor.c:3562 dummy = 0x7f08500322a0 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #12 0x00007f0881c0aa7c in clutter_actor_paint (self=0x12f0aa0) at ./clutter-actor.c:3487 priv = 0x12f0ad0 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 #13 0x00007f0881c2b3c7 in clutter_clone_paint (actor=0x293fc90) at ./clutter-clone.c:189 self = priv = 0x293ffa0 was_unmapped = 1 #14 0x00007f08856d600c in _g_closure_invoke_va (closure=0x119e420, return_value=0x0, instance=0x293fc90, args=0x7fff246983e8, n_params=0, param_types=) at /build/buildd/glib2.0-2.31.22/./gobject/gclosure.c:840 marshal = 0x7f08856d44c0 marshal_data = in_marshal = 1 real_closure = 0x119e400 __PRETTY_FUNCTION__ = "_g_closure_invoke_va" #15 0x00007f08856efd17 in g_signal_emit_valist (instance=, signal_id=, detail=0, var_args=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3207 return_accu = accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} accumulator = 0x0 emission = {next = 0x7fff24698980, instance = 0x293fc90, ihint = {signal_id = 240, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 18154256} signal_id = instance_type = emission_return = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} rtype = 4 static_scope = 0 closure = 0x119e420 run_type = hlist = 0x0 l = fastpath = 1 instance_and_params = signal_return_type = param_values = node = 0x119e450 i = n_params = __PRETTY_FUNCTION__ = "g_signal_emit_valist" #16 0x00007f08856f0472 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3352 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff246984c0, reg_save_area = 0x7fff24698400}} #17 0x00007f0881bfb215 in clutter_actor_continue_paint (self=0x293fc90) at ./clutter-actor.c:3562 dummy = 0x7f08500322a0 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #18 0x00007f0881c0aa7c in clutter_actor_paint (self=0x293fc90) at ./clutter-actor.c:3487 priv = 0x293fcc0 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 #19 0x00007f0881c0b172 in clutter_actor_real_paint (actor=0x1df0ca0) at ./clutter-actor.c:3207 priv = iter = 0x293fc90 #20 0x00007f08856d600c in _g_closure_invoke_va (closure=0x119e420, return_value=0x0, instance=0x1df0ca0, args=0x7fff24698a78, n_params=0, param_types=) at /build/buildd/glib2.0-2.31.22/./gobject/gclosure.c:840 marshal = 0x7f08856d44c0 marshal_data = in_marshal = 1 real_closure = 0x119e400 __PRETTY_FUNCTION__ = "_g_closure_invoke_va" #21 0x00007f08856efd17 in g_signal_emit_valist (instance=, signal_id=, detail=0, var_args=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3207 return_accu = accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} accumulator = 0x0 emission = {next = 0x7fff24698fe0, instance = 0x1df0ca0, ihint = {signal_id = 240, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 31363136} signal_id = instance_type = emission_return = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} rtype = 4 static_scope = 0 closure = 0x119e420 run_type = hlist = 0x0 l = fastpath = 1 instance_and_params = signal_return_type = param_values = node = 0x119e450 i = n_params = __PRETTY_FUNCTION__ = "g_signal_emit_valist" #22 0x00007f08856f0472 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3352 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff24698b50, reg_save_area = 0x7fff24698a90}} #23 0x00007f0881bfb215 in clutter_actor_continue_paint (self=0x1df0ca0) at ./clutter-actor.c:3562 dummy = 0x7f0850032180 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #24 0x00007f0881c0aa7c in clutter_actor_paint (self=0x1df0ca0) at ./clutter-actor.c:3487 priv = 0x1df0ce0 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 #25 0x00007f0885416087 in g_list_foreach (list=, func=0x7f0881c0b040 , user_data=0x0) at /build/buildd/glib2.0-2.31.22/./glib/glist.c:900 next = 0x12edc00 #26 0x00007f0881c8a472 in clutter_group_real_paint (actor=0x1856060) at ./deprecated/clutter-group.c:302 priv = 0x1856370 #27 0x00007f08856d600c in _g_closure_invoke_va (closure=0x119e420, return_value=0x0, instance=0x1856060, args=0x7fff246990d8, n_params=0, param_types=) at /build/buildd/glib2.0-2.31.22/./gobject/gclosure.c:840 marshal = 0x7f08856d44c0 marshal_data = in_marshal = 1 real_closure = 0x119e400 __PRETTY_FUNCTION__ = "_g_closure_invoke_va" #28 0x00007f08856efd17 in g_signal_emit_valist (instance=, signal_id=, detail=0, var_args=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3207 return_accu = accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} accumulator = 0x0 emission = {next = 0x7fff24699620, instance = 0x1856060, ihint = {signal_id = 240, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 18168656} signal_id = instance_type = emission_return = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} rtype = 4 static_scope = 0 closure = 0x119e420 run_type = hlist = 0x0 l = fastpath = 1 instance_and_params = signal_return_type = param_values = node = 0x119e450 i = n_params = __PRETTY_FUNCTION__ = "g_signal_emit_valist" #29 0x00007f08856f0472 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3352 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff246991b0, reg_save_area = 0x7fff246990f0}} #30 0x00007f0881bfb215 in clutter_actor_continue_paint (self=0x1856060) at ./clutter-actor.c:3562 dummy = 0x7f08500322a0 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #31 0x00007f0881c0aa7c in clutter_actor_paint (self=0x1856060) at ./clutter-actor.c:3487 priv = 0x1856090 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 #32 0x00007f0886598f60 in shell_generic_container_paint (actor=0x1d42160) at shell-generic-container.c:139 self = 0x1d42160 child = 0x1856060 #33 0x00007f08856d600c in _g_closure_invoke_va (closure=0x119e420, return_value=0x0, instance=0x1d42160, args=0x7fff24699718, n_params=0, param_types=) at /build/buildd/glib2.0-2.31.22/./gobject/gclosure.c:840 marshal = 0x7f08856d44c0 marshal_data = in_marshal = 1 real_closure = 0x119e400 __PRETTY_FUNCTION__ = "_g_closure_invoke_va" #34 0x00007f08856efd17 in g_signal_emit_valist (instance=, signal_id=, detail=0, var_args=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3207 return_accu = accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} accumulator = 0x0 emission = {next = 0x7fff24699c30, instance = 0x1d42160, ihint = {signal_id = 240, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 30658848} signal_id = instance_type = emission_return = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} rtype = 4 static_scope = 0 closure = 0x119e420 run_type = hlist = 0x0 l = fastpath = 1 instance_and_params = signal_return_type = param_values = node = 0x119e450 i = n_params = __PRETTY_FUNCTION__ = "g_signal_emit_valist" #35 0x00007f08856f0472 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3352 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff246997f0, reg_save_area = 0x7fff24699730}} #36 0x00007f0881bfb215 in clutter_actor_continue_paint (self=0x1d42160) at ./clutter-actor.c:3562 dummy = 0x7f0850036c00 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #37 0x00007f0881c0aa7c in clutter_actor_paint (self=0x1d42160) at ./clutter-actor.c:3487 priv = 0x1d421a0 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 #38 0x00007f0881c5da52 in clutter_stage_paint (self=0x12e8a30) at ./clutter-stage.c:716 priv = 0x12e8d60 clear_flags = bg_color = {red = 34 '"', green = 102 'f', blue = 187 '\273', alpha = 255 '\377'} stage_color = {red = 34 '"', green = 102 'f', blue = 187 '\273', alpha = 255 '\377', padding0 = 0, padding1 = 2238692357, padding2 = 32520} iter = {dummy1 = 0x12e8a30, dummy2 = 0x1d42160, dummy3 = 0x7fff24699ad0, dummy4 = 7, dummy5 = 0x7fff24699cf0} child = 0x1d42160 real_alpha = #39 0x00007f08856d5e72 in g_closure_invoke (closure=0x119e420, return_value=0x0, n_param_values=1, param_values=0x7fff24699cf0, invocation_hint=) at /build/buildd/glib2.0-2.31.22/./gobject/gclosure.c:777 marshal = 0x7f08856d4a90 marshal_data = in_marshal = real_closure = 0x119e400 __PRETTY_FUNCTION__ = "g_closure_invoke" #40 0x00007f08856e7f18 in signal_emit_unlocked_R (node=, detail=0, instance=, emission_return=0x0, instance_and_params=0x7fff24699cf0) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3585 accumulator = 0x0 emission = {next = 0x0, instance = 0x12e8a30, ihint = {signal_id = 240, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 18400160} class_closure = 0x119e420 hlist = 0x2957b48 handler_list = 0x16df040 return_accu = 0x0 accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} signal_id = 240 max_sequential_handler_number = 5970 return_value_altered = 1 #41 0x00007f08856f0230 in g_signal_emit_valist (instance=, signal_id=, detail=0, var_args=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3296 instance_and_params = 0x7fff24699cf0 signal_return_type = 4 param_values = 0x7fff24699d08 node = 0x119e450 i = n_params = 0 __PRETTY_FUNCTION__ = "g_signal_emit_valist" #42 0x00007f08856f0472 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.31.22/./gobject/gsignal.c:3352 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff2469a000, reg_save_area = 0x7fff24699f40}} #43 0x00007f0881bfb215 in clutter_actor_continue_paint (self=0x12e8a30) at ./clutter-actor.c:3562 dummy = 0x7f08500322a0 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #44 0x00007f0881c0aa7c in clutter_actor_paint (self=0x12e8a30) at ./clutter-actor.c:3487 priv = 0x12e8a70 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 #45 0x00007f0881c6196f in _clutter_stage_do_paint (stage=0x12e8a30, clip=0x0) at ./clutter-stage.c:667 priv = clip_poly = {0, 0, 1920, 0, 1920, 1200, 0, 1200} geom = {x = 0, y = 0, width = 1920, height = 1200} #46 0x00007f0881bf2a4a in clutter_stage_cogl_redraw (stage_window=) at ./cogl/clutter-stage-cogl.c:405 stage_cogl = 0x12e7b90 may_use_clipped_redraw = use_clipped_redraw = 0 can_blit_sub_buffer = wrapper = 0x12e8a30 #47 0x00007f0881c604a2 in clutter_stage_do_redraw (stage=0x12e8a30) at ./clutter-stage.c:1161 backend = 0x11a5080 actor = 0x12e8a30 priv = 0x12e8d60 #48 _clutter_stage_do_update (stage=0x12e8a30) at ./clutter-stage.c:1219 priv = 0x12e8d60 #49 0x00007f0881c45ecd in master_clock_update_stages (stages=0x2695220, master_clock=0x15bf4a0) at ./clutter-master-clock.c:386 stages_updated = l = 0x2695220 start = 3597157980 #50 clutter_clock_dispatch (source=, callback=, user_data=) at ./clutter-master-clock.c:519 clock_source = master_clock = 0x15bf4a0 stage_manager = stages_updated = 0 stages = 0x2695220 #51 0x00007f0885418d8a in g_main_dispatch (context=0x11aeb10) at /build/buildd/glib2.0-2.31.22/./glib/gmain.c:2515 dispatch = 0x7f0881c45d20 was_in_call = 0 user_data = 0x0 callback = 0 cb_funcs = 0x0 cb_data = 0x0 current_source_link = {data = 0x16d7e10, next = 0x0} need_destroy = source = 0x16d7e10 current = 0x1151a50 i = #52 g_main_context_dispatch (context=0x11aeb10) at /build/buildd/glib2.0-2.31.22/./glib/gmain.c:3052 No locals. #53 0x00007f0885419150 in g_main_context_iterate (dispatch=1, block=, context=0x11aeb10, self=) at /build/buildd/glib2.0-2.31.22/./glib/gmain.c:3123 timeout = 0 some_ready = 1 fds = max_priority = 150 nfds = 10 allocated_nfds = #54 g_main_context_iterate (context=0x11aeb10, block=, dispatch=1, self=) at /build/buildd/glib2.0-2.31.22/./glib/gmain.c:3060 some_ready = 1 #55 0x00007f088541954a in g_main_loop_run (loop=0x11b00d0) at /build/buildd/glib2.0-2.31.22/./glib/gmain.c:3317 __PRETTY_FUNCTION__ = "g_main_loop_run" #56 0x00007f08862fa5a1 in meta_run () at core/main.c:555 log_domains = {0x0, 0x7f088634279a "mutter", 0x7f0886341afb "Gtk", 0x7f0886341aff "Gdk", 0x7f0886341b03 "GLib", 0x7f0886341b08 "Pango", 0x7f0886341b0e "GLib-GObject", 0x7f0886341b1b "GThread"} i = #57 0x0000000000401817 in main (argc=1, argv=0x7fff2469a738) at main.c:333 ctx = error = 0x0 session_type = ecode = sender = 0x15b4120