#0 magazine_chain_pop_head (magazine_chunks=0x1847b70) at /build/buildd/glib2.0-2.30.0/./glib/gslice.c:488 chunk = #1 thread_memory_magazine1_alloc (ix=, tmem=) at /build/buildd/glib2.0-2.30.0/./glib/gslice.c:795 mag = 0x1847b70 #2 g_slice_alloc (mem_size=104) at /build/buildd/glib2.0-2.30.0/./glib/gslice.c:833 tmem = 0x1847b00 ix = chunk_size = mem = #3 0x00007f058b4066e6 in g_slice_alloc0 (mem_size=104) at /build/buildd/glib2.0-2.30.0/./glib/gslice.c:854 mem = #4 0x00007f05880506eb in _cogl_matrix_stack_new () at ./cogl-matrix-stack.c:141 stack = state = #5 0x00007f058806d0a0 in _cogl_framebuffer_init (framebuffer=0x487c340, ctx=0x1e5c350, type=COGL_FRAMEBUFFER_TYPE_OFFSCREEN, format=COGL_PIXEL_FORMAT_RGBA_8888_PRE, width=40, height=26) at ./cogl-framebuffer.c:155 No locals. #6 0x00007f058806dc48 in _cogl_offscreen_new_to_texture_full (texhandle=0x2098a00, create_flags=, level=) at ./cogl-framebuffer.c:903 ret = 0x1a fb = 0x487c340 ctx = 0x1e5c350 offscreen = 0x487c340 flags = _TRY_DEPTH_STENCIL have_working_flags = 1 i = data = {texture = 0x2098a00, level = 0, level_width = 40, level_height = 26} fbo_created = ctx = #7 0x00007f058d2ae323 in setup_framebuffers (allocation=0x7fff40bfb020, transition=) at st/st-theme-node-transition.c:257 clear_color = {private_member_red = 0 '\000', private_member_green = 0 '\000', private_member_blue = 0 '\000', private_member_alpha = 0 '\000', private_member_padding0 = 0, private_member_padding1 = 0, private_member_padding2 = 0} priv = 0x3284ca0 width = 40 material_template = 0x4839810 #8 st_theme_node_transition_paint (transition=, allocation=0x7fff40bfb020, paint_opacity=255 '\377') at st/st-theme-node-transition.c:330 priv = 0x3284ca0 constant = {private_member_red = 0 '\000', private_member_green = 0 '\000', private_member_blue = 0 '\000', private_member_alpha = 0 '\000', private_member_padding0 = 0, private_member_padding1 = 0, private_member_padding2 = 0} tex_coords = {0, 0, 1, 1, 0, 0, 1, 1} __PRETTY_FUNCTION__ = "st_theme_node_transition_paint" #9 0x00007f058d2b2810 in st_widget_paint (actor=0x34334e0) at st/st-widget.c:424 self = 0x34334e0 theme_node = 0x31afaa0 allocation = {x1 = 124, y1 = 0, x2 = 164, y2 = 26} opacity = #10 0x00007f058d276124 in shell_generic_container_paint (actor=0x34334e0) at shell-generic-container.c:130 self = 0x34334e0 iter = children = #11 0x00007f058b6aaffa in g_closure_invoke (closure=0x1e8e790, return_value=0x0, n_param_values=1, param_values=0x34d18e0, invocation_hint=) at /build/buildd/glib2.0-2.30.0/./gobject/gclosure.c:774 marshal = 0x7f058b6a9940 marshal_data = in_marshal = 1 __PRETTY_FUNCTION__ = "g_closure_invoke" #12 0x00007f058b6bce5f in signal_emit_unlocked_R (node=, detail=0, instance=0x34334e0, emission_return=0x0, instance_and_params=0x34d18e0) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3310 accumulator = 0x0 emission = {next = 0x7fff40bfb880, instance = 0x34334e0, ihint = {signal_id = 204, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 51374864} class_closure = 0x1e8e790 hlist = 0x346e898 handler_list = 0x0 return_accu = 0x0 accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} signal_id = 204 max_sequential_handler_number = 13697 return_value_altered = 0 #13 0x00007f058b6c66b1 in g_signal_emit_valist (instance=, signal_id=, detail=, var_args=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3003 instance_and_params = 0x34d18e0 signal_return_type = 4 param_values = 0x34d18f8 node = 0x1e8e8b0 i = n_params = 0 __PRETTY_FUNCTION__ = "g_signal_emit_valist" #14 0x00007f058b6c6852 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3060 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff40bfb480, reg_save_area = 0x7fff40bfb3c0}} #15 0x00007f058c4ae262 in clutter_actor_continue_paint (self=0x34334e0) at ./clutter-actor.c:3045 priv = 0x3433520 __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #16 0x00007f058c4ba9fc in clutter_actor_paint (self=0x34334e0) at ./clutter-actor.c:2987 priv = 0x3433520 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 __PRETTY_FUNCTION__ = "clutter_actor_paint" #17 0x00007f058d289f71 in st_box_layout_paint (actor=0x197ace0) at st/st-box-layout.c:952 child = self = priv = 0x197b100 theme_node = 0x2261540 l = children = x = 0 y = 0 allocation_box = {x1 = 1362, y1 = 0, x2 = 1680, y2 = 26} content_box = {x1 = 4, y1 = 0, x2 = 318, y2 = 26} #18 0x00007f058b6aaffa in g_closure_invoke (closure=0x1e8e790, return_value=0x0, n_param_values=1, param_values=0x7f05543b0ae0, invocation_hint=) at /build/buildd/glib2.0-2.30.0/./gobject/gclosure.c:774 marshal = 0x7f058b6a9940 marshal_data = in_marshal = 1 __PRETTY_FUNCTION__ = "g_closure_invoke" #19 0x00007f058b6bce5f in signal_emit_unlocked_R (node=, detail=0, instance=0x197ace0, emission_return=0x0, instance_and_params=0x7f05543b0ae0) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3310 accumulator = 0x0 emission = {next = 0x7fff40bfbf20, instance = 0x197ace0, ihint = {signal_id = 204, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 47981504} class_closure = 0x1e8e790 hlist = 0x31d2638 handler_list = 0x0 return_accu = 0x0 accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} signal_id = 204 max_sequential_handler_number = 13697 return_value_altered = 0 #20 0x00007f058b6c66b1 in g_signal_emit_valist (instance=, signal_id=, detail=, var_args=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3003 instance_and_params = 0x7f05543b0ae0 signal_return_type = 4 param_values = 0x7f05543b0af8 node = 0x1e8e8b0 i = n_params = 0 __PRETTY_FUNCTION__ = "g_signal_emit_valist" #21 0x00007f058b6c6852 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3060 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff40bfbb70, reg_save_area = 0x7fff40bfbab0}} #22 0x00007f058c4ae262 in clutter_actor_continue_paint (self=0x197ace0) at ./clutter-actor.c:3045 priv = 0x197ad20 __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #23 0x00007f058c4ba9fc in clutter_actor_paint (self=0x197ace0) at ./clutter-actor.c:2987 priv = 0x197ad20 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 __PRETTY_FUNCTION__ = "clutter_actor_paint" #24 0x00007f058d276178 in shell_generic_container_paint (actor=0x31d8000) at shell-generic-container.c:140 child = 0x197ace0 self = 0x31d8000 iter = 0x7f057401ee00 children = #25 0x00007f058b6aaffa in g_closure_invoke (closure=0x1e8e790, return_value=0x0, n_param_values=1, param_values=0x7f05746a4aa0, invocation_hint=) at /build/buildd/glib2.0-2.30.0/./gobject/gclosure.c:774 marshal = 0x7f058b6a9940 marshal_data = in_marshal = 1 __PRETTY_FUNCTION__ = "g_closure_invoke" #26 0x00007f058b6bce5f in signal_emit_unlocked_R (node=, detail=0, instance=0x31d8000, emission_return=0x0, instance_and_params=0x7f05746a4aa0) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3310 accumulator = 0x0 emission = {next = 0x7fff40bfc610, instance = 0x31d8000, ihint = {signal_id = 204, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 51374864} class_closure = 0x1e8e790 hlist = 0x31ae9f8 handler_list = 0x0 return_accu = 0x0 accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} signal_id = 204 max_sequential_handler_number = 13697 return_value_altered = 0 #27 0x00007f058b6c66b1 in g_signal_emit_valist (instance=, signal_id=, detail=, var_args=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3003 instance_and_params = 0x7f05746a4aa0 signal_return_type = 4 param_values = 0x7f05746a4ab8 node = 0x1e8e8b0 i = n_params = 0 __PRETTY_FUNCTION__ = "g_signal_emit_valist" #28 0x00007f058b6c6852 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3060 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff40bfc210, reg_save_area = 0x7fff40bfc150}} #29 0x00007f058c4ae262 in clutter_actor_continue_paint (self=0x31d8000) at ./clutter-actor.c:3045 priv = 0x31d8040 __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #30 0x00007f058c4ba9fc in clutter_actor_paint (self=0x31d8000) at ./clutter-actor.c:2987 priv = 0x31d8040 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 __PRETTY_FUNCTION__ = "clutter_actor_paint" #31 0x00007f058d289f71 in st_box_layout_paint (actor=0x3106770) at st/st-box-layout.c:952 child = self = priv = 0x3106b90 theme_node = 0x3677860 l = children = x = 0 y = 0 allocation_box = {x1 = 0, y1 = 0, x2 = 1680, y2 = 26} content_box = {x1 = 0, y1 = 0, x2 = 1680, y2 = 26} #32 0x00007f058b6aaffa in g_closure_invoke (closure=0x1e8e790, return_value=0x0, n_param_values=1, param_values=0x7f0554390f20, invocation_hint=) at /build/buildd/glib2.0-2.30.0/./gobject/gclosure.c:774 marshal = 0x7f058b6a9940 marshal_data = in_marshal = 1 __PRETTY_FUNCTION__ = "g_closure_invoke" #33 0x00007f058b6bce5f in signal_emit_unlocked_R (node=, detail=0, instance=0x3106770, emission_return=0x0, instance_and_params=0x7f0554390f20) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3310 accumulator = 0x0 emission = {next = 0x7fff40bfccb0, instance = 0x3106770, ihint = {signal_id = 204, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 47981504} class_closure = 0x1e8e790 hlist = 0x34cb518 handler_list = 0x0 return_accu = 0x0 accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} signal_id = 204 max_sequential_handler_number = 13697 return_value_altered = 0 #34 0x00007f058b6c66b1 in g_signal_emit_valist (instance=, signal_id=, detail=, var_args=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3003 instance_and_params = 0x7f0554390f20 signal_return_type = 4 param_values = 0x7f0554390f38 node = 0x1e8e8b0 i = n_params = 0 __PRETTY_FUNCTION__ = "g_signal_emit_valist" #35 0x00007f058b6c6852 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3060 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff40bfc900, reg_save_area = 0x7fff40bfc840}} #36 0x00007f058c4ae262 in clutter_actor_continue_paint (self=0x3106770) at ./clutter-actor.c:3045 priv = 0x31067b0 __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #37 0x00007f058c4ba9fc in clutter_actor_paint (self=0x3106770) at ./clutter-actor.c:2987 priv = 0x31067b0 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 __PRETTY_FUNCTION__ = "clutter_actor_paint" #38 0x00007f058d276178 in shell_generic_container_paint (actor=0x3100d50) at shell-generic-container.c:140 child = 0x3106770 self = 0x3100d50 iter = 0x31a9a00 children = #39 0x00007f058b6aaffa in g_closure_invoke (closure=0x1e8e790, return_value=0x0, n_param_values=1, param_values=0x1992ca0, invocation_hint=) at /build/buildd/glib2.0-2.30.0/./gobject/gclosure.c:774 marshal = 0x7f058b6a9940 marshal_data = in_marshal = 1 __PRETTY_FUNCTION__ = "g_closure_invoke" #40 0x00007f058b6bce5f in signal_emit_unlocked_R (node=, detail=0, instance=0x3100d50, emission_return=0x0, instance_and_params=0x1992ca0) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3310 accumulator = 0x0 emission = {next = 0x7fff40bfd3a0, instance = 0x3100d50, ihint = {signal_id = 204, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 51374864} class_closure = 0x1e8e790 hlist = 0x2ecaa78 handler_list = 0x0 return_accu = 0x0 accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} signal_id = 204 max_sequential_handler_number = 13697 return_value_altered = 0 #41 0x00007f058b6c66b1 in g_signal_emit_valist (instance=, signal_id=, detail=, var_args=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3003 instance_and_params = 0x1992ca0 signal_return_type = 4 param_values = 0x1992cb8 node = 0x1e8e8b0 i = n_params = 0 __PRETTY_FUNCTION__ = "g_signal_emit_valist" #42 0x00007f058b6c6852 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3060 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff40bfcfa0, reg_save_area = 0x7fff40bfcee0}} #43 0x00007f058c4ae262 in clutter_actor_continue_paint (self=0x3100d50) at ./clutter-actor.c:3045 priv = 0x3100d90 __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #44 0x00007f058c4ba9fc in clutter_actor_paint (self=0x3100d50) at ./clutter-actor.c:2987 priv = 0x3100d90 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 __PRETTY_FUNCTION__ = "clutter_actor_paint" #45 0x00007f058b3e5b97 in g_list_foreach (list=, func=0x7f058c4ba6e0 , user_data=0x0) at /build/buildd/glib2.0-2.30.0/./glib/glist.c:938 next = 0x31ab060 #46 0x00007f058c4e79c2 in clutter_group_real_paint (actor=0x1e91ca0) at ./clutter-group.c:281 priv = 0x1e92040 #47 0x00007f058c5081b1 in clutter_stage_paint (self=0x1e91ca0) at ./clutter-stage.c:634 priv = 0x1e92050 clear_flags = stage_color = {red = 34 '"', green = 102 'f', blue = 187 '\273', alpha = 255 '\377', padding0 = 0, padding1 = 2339030082, padding2 = 32517} #48 0x00007f058b6ab0a4 in g_closure_invoke (closure=0x1e8e790, return_value=0x0, n_param_values=1, param_values=0x7f05540d2e20, invocation_hint=) at /build/buildd/glib2.0-2.30.0/./gobject/gclosure.c:774 marshal = 0x7f058b6a9940 marshal_data = in_marshal = __PRETTY_FUNCTION__ = "g_closure_invoke" #49 0x00007f058b6bce5f in signal_emit_unlocked_R (node=, detail=0, instance=0x1e91ca0, emission_return=0x0, instance_and_params=0x7f05540d2e20) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3310 accumulator = 0x0 emission = {next = 0x0, instance = 0x1e91ca0, ihint = {signal_id = 204, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 31967568} class_closure = 0x1e8e790 hlist = 0x1fdac00 handler_list = 0x1fdac00 return_accu = 0x0 accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} signal_id = 204 max_sequential_handler_number = 13697 return_value_altered = 1 #50 0x00007f058b6c66b1 in g_signal_emit_valist (instance=, signal_id=, detail=, var_args=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3003 instance_and_params = 0x7f05540d2e20 signal_return_type = 4 param_values = 0x7f05540d2e38 node = 0x1e8e8b0 i = n_params = 0 __PRETTY_FUNCTION__ = "g_signal_emit_valist" #51 0x00007f058b6c6852 in g_signal_emit (instance=, signal_id=, detail=) at /build/buildd/glib2.0-2.30.0/./gobject/gsignal.c:3060 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff40bfd690, reg_save_area = 0x7fff40bfd5d0}} #52 0x00007f058c4ae262 in clutter_actor_continue_paint (self=0x1e91ca0) at ./clutter-actor.c:3045 priv = 0x1e91ce0 __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #53 0x00007f058c4ba9fc in clutter_actor_paint (self=0x1e91ca0) at ./clutter-actor.c:2987 priv = 0x1e91ce0 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 __PRETTY_FUNCTION__ = "clutter_actor_paint" #54 0x00007f058c50c2f1 in _clutter_stage_do_paint (stage=0x1e91ca0, clip=0x0) at ./clutter-stage.c:574 priv = clip_poly = {0, 0, 3360, 0, 3360, 1050, 0, 1050} geom = {x = 54736160, y = 0, width = 3360, height = 1050} #55 0x00007f058c4a9212 in clutter_stage_cogl_redraw (stage_window=0x1e639e0) at ./cogl/clutter-stage-cogl.c:453 stage_cogl = 0x1e639e0 wrapper = 0x1e91ca0 backend = backend_cogl = may_use_clipped_redraw = use_clipped_redraw = 0 stage_x11 = 0x1e639e0 #56 0x00007f058c50af2a in clutter_stage_do_redraw (stage=0x1e91ca0) at ./clutter-stage.c:1023 backend = 0x1858060 actor = 0x1e91ca0 priv = 0x1e92050 #57 _clutter_stage_do_update (stage=0x1e91ca0) at ./clutter-stage.c:1079 priv = 0x1e92050 #58 0x00007f058c4f26c0 in clutter_clock_dispatch (source=, callback=, user_data=) at ./clutter-master-clock.c:384 clock_source = master_clock = 0x198d380 stage_manager = stages_updated = stages = 0x34a9c20 l = 0x34a9c20 #59 0x00007f058b3eaa5d in g_main_dispatch (context=0x18609f0) at /build/buildd/glib2.0-2.30.0/./glib/gmain.c:2441 dispatch = 0x7f058c4f25e0 was_in_call = 0 user_data = 0x0 callback = 0 cb_funcs = 0x0 cb_data = 0x0 current_source_link = {data = 0x1e93d60, next = 0x0} need_destroy = source = 0x1e93d60 current = 0x304a3c0 i = #60 g_main_context_dispatch (context=0x18609f0) at /build/buildd/glib2.0-2.30.0/./glib/gmain.c:3011 No locals. #61 0x00007f058b3eb258 in g_main_context_iterate (context=0x18609f0, block=, dispatch=1, self=) at /build/buildd/glib2.0-2.30.0/./glib/gmain.c:3089 max_priority = 150 timeout = 0 some_ready = 1 nfds = 13 allocated_nfds = fds = #62 0x00007f058b3eb792 in g_main_loop_run (loop=0x18617e0) at /build/buildd/glib2.0-2.30.0/./glib/gmain.c:3297 __PRETTY_FUNCTION__ = "g_main_loop_run" #63 0x00007f058cfd3cc1 in meta_run () at core/main.c:555 log_domains = {0x0, 0x7f058d01bc6d "mutter", 0x7f058d01bc98 "Gtk", 0x7f058d01bc9c "Gdk", 0x7f058d01bca0 "GLib", 0x7f058d01bca5 "Pango", 0x7f058d01bcab "GLib-GObject", 0x7f058d01bcb8 "GThread"} i = #64 0x0000000000402641 in main (argc=1, argv=0x7fff40bfddc8) at main.c:571 ctx = error = 0x0 session_type = ecode = sender = 0x198dd00