#0 g_logv (log_domain=log_domain@entry=0x7fcf5b07a7ba "Cogl", log_level=log_level@entry=G_LOG_LEVEL_ERROR, format=, args=) at /build/buildd/glib2.0-2.35.8/./glib/gmessages.c:981 domain = 0x0 data = depth = log_func = 0x401e60 domain_fatal_mask = masquerade_fatal = test_level = was_fatal = 0 was_recursion = 0 msg = 0x2d48270 "Failed to create an OpenGL framebuffer object" msg_alloc = 0x2d48270 "Failed to create an OpenGL framebuffer object" i = 2 #1 0x00007fcf5b072101 in _cogl_set_error (error=error@entry=0x0, domain=, code=code@entry=0, format=format@entry=0x7fcf5b07a718 "Failed to create an OpenGL framebuffer object") at ./cogl-error.c:78 new = args = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x7fffd2212c60, reg_save_area = 0x7fffd2212ba0}} #2 0x00007fcf5b0203dd in _cogl_offscreen_gl_allocate (offscreen=0x4c2df00, error=0x0) at ./driver/gl/cogl-framebuffer-gl.c:844 fb = 0x4c2df00 ctx = 0x1dec480 flags = (unknown: 0) gl_framebuffer = 0x4c2e010 #3 0x00007fcf5b069d99 in cogl_framebuffer_allocate (framebuffer=framebuffer@entry=0x4c2df00, error=error@entry=0x0) at ./cogl-framebuffer.c:727 ctx = 0x1dec480 offscreen = 0x4c2df00 onscreen = 0x4c2df00 winsys = #4 0x00007fcf5b01fddd in _cogl_framebuffer_gl_flush_state (draw_buffer=0x4c2df00, read_buffer=0x4c2df00, state=(COGL_FRAMEBUFFER_STATE_BIND | COGL_FRAMEBUFFER_STATE_VIEWPORT | COGL_FRAMEBUFFER_STATE_CLIP | COGL_FRAMEBUFFER_STATE_DITHER | COGL_FRAMEBUFFER_STATE_MODELVIEW | COGL_FRAMEBUFFER_STATE_PROJECTION | COGL_FRAMEBUFFER_STATE_COLOR_MASK | COGL_FRAMEBUFFER_STATE_FRONT_FACE_WINDING)) at ./driver/gl/cogl-framebuffer-gl.c:311 ctx = 0x1dec480 differences = 183 bit = __PRETTY_FUNCTION__ = "_cogl_framebuffer_gl_flush_state" #5 0x00007fcf5b06a460 in cogl_framebuffer_clear4f (framebuffer=0x4c2df00, buffers=buffers@entry=1, red=0, green=0, blue=0, alpha=0) at ./cogl-framebuffer.c:369 ctx = 0x1dec480 clip_stack = 0x0 scissor_x0 = 0 scissor_y0 = 0 scissor_x1 = 2147483647 scissor_y1 = 2147483647 saved_viewport_scissor_workaround = 0 #6 0x00007fcf5b06a69c in cogl_framebuffer_clear (framebuffer=, buffers=buffers@entry=1, color=color@entry=0x7fffd2212f40) at ./cogl-framebuffer.c:440 No locals. #7 0x00007fcf5b036945 in cogl_clear (color=color@entry=0x7fffd2212f40, buffers=buffers@entry=1) at ./cogl.c:87 No locals. #8 0x00007fcf605cf353 in st_theme_node_render_resources (height=1024, width=1280, node=0x44a1a50) at st/st-theme-node-drawing.c:1453 box = {x1 = 0, y1 = 0, x2 = 1280, y2 = 1024} clear_color = {private_member_red = 0 '\000', private_member_green = 0 '\000', private_member_blue = 0 '\000', private_member_alpha = 0 '\000', private_member_padding0 = 0, private_member_padding1 = 30, private_member_padding2 = 32719} buffer = 0x472ab50 offscreen = 0x4c2df00 texture_width = texture_height = has_border = 0 has_inset_box_shadow = 0 box_shadow_spec = 0x32fbc00 background_image = 0x0 texture_cache = 0x2b3f960 has_border_radius = border_image = has_large_corners = background_image_shadow_spec = #9 st_theme_node_paint (node=node@entry=0x44a1a50, box=0x7fffd2213120, paint_opacity=) at st/st-theme-node-drawing.c:1937 width = 1280 height = 1024 allocation = {x1 = 0, y1 = 0, x2 = 1280, y2 = 1024} #10 0x00007fcf605d3dd8 in st_widget_paint_background (widget=0x2c06c10) at st/st-widget.c:408 theme_node = 0x44a1a50 allocation = {x1 = 0, y1 = 0, x2 = 1280, y2 = 1024} opacity = #11 0x00007fcf605d3dfc in st_widget_paint (actor=0x2c06c10) at st/st-widget.c:414 No locals. #12 0x00007fcf5e64694b in _g_closure_invoke_va (closure=0x18ecd40, return_value=0x0, instance=0x2c06c10, args=0x7fffd2213428, n_params=0, param_types=0x0) at /build/buildd/glib2.0-2.35.8/./gobject/gclosure.c:840 marshal = 0x7fcf5e644db0 marshal_data = 0xc8 in_marshal = 1 real_closure = 0x18ecd20 __PRETTY_FUNCTION__ = "_g_closure_invoke_va" #13 0x00007fcf5e6607f0 in g_signal_emit_valist (instance=0x2c06c10, signal_id=, detail=0, var_args=var_args@entry=0x7fffd2213428) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3225 return_accu = accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} accumulator = 0x0 emission = {next = 0x7fffd2213970, instance = 0x2c06c10, ihint = {signal_id = 263, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 43467008} signal_id = instance_type = emission_return = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} rtype = 4 static_scope = 0 closure = 0x18ecd40 run_type = hlist = 0x0 l = fastpath = 4 instance_and_params = signal_return_type = param_values = node = 0x18ecd70 i = n_params = __PRETTY_FUNCTION__ = "g_signal_emit_valist" #14 0x00007fcf5e660f22 in g_signal_emit (instance=instance@entry=0x2c06c10, signal_id=, detail=detail@entry=0) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3370 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fffd2213500, reg_save_area = 0x7fffd2213440}} #15 0x00007fcf5f2ecf2d in clutter_actor_continue_paint (self=self@entry=0x2c06c10) at ./clutter-actor.c:3867 dummy = 0x47272a0 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #16 0x00007fcf5f2f8a23 in clutter_actor_paint (self=0x2c06c10) at ./clutter-actor.c:3791 priv = 0x2c06c50 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 #17 0x00007fcf5f2f9012 in clutter_actor_real_paint (actor=0x2c04ad0) at ./clutter-actor.c:3516 priv = iter = 0x2c06c10 #18 0x00007fcf5e64694b in _g_closure_invoke_va (closure=0x18ecd40, return_value=0x0, instance=0x2c04ad0, args=0x7fffd2213ab8, n_params=0, param_types=0x0) at /build/buildd/glib2.0-2.35.8/./gobject/gclosure.c:840 marshal = 0x7fcf5e644db0 marshal_data = 0xc8 in_marshal = 1 real_closure = 0x18ecd20 __PRETTY_FUNCTION__ = "_g_closure_invoke_va" #19 0x00007fcf5e6607f0 in g_signal_emit_valist (instance=0x2c04ad0, signal_id=, detail=0, var_args=var_args@entry=0x7fffd2213ab8) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3225 return_accu = accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} accumulator = 0x0 emission = {next = 0x7fffd2214000, instance = 0x2c04ad0, ihint = {signal_id = 263, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 31959936} signal_id = instance_type = emission_return = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} rtype = 4 static_scope = 0 closure = 0x18ecd40 run_type = hlist = 0x0 l = fastpath = 4 instance_and_params = signal_return_type = param_values = node = 0x18ecd70 i = n_params = __PRETTY_FUNCTION__ = "g_signal_emit_valist" #20 0x00007fcf5e660f22 in g_signal_emit (instance=instance@entry=0x2c04ad0, signal_id=, detail=detail@entry=0) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3370 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fffd2213b90, reg_save_area = 0x7fffd2213ad0}} #21 0x00007fcf5f2ecf2d in clutter_actor_continue_paint (self=self@entry=0x2c04ad0) at ./clutter-actor.c:3867 dummy = 0x4727300 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #22 0x00007fcf5f2f8a23 in clutter_actor_paint (self=0x2c04ad0) at ./clutter-actor.c:3791 priv = 0x2c04b00 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 #23 0x00007fcf5f2f9012 in clutter_actor_real_paint (actor=0x2c04020) at ./clutter-actor.c:3516 priv = iter = 0x2c04ad0 #24 0x00007fcf5e64694b in _g_closure_invoke_va (closure=0x18ecd40, return_value=0x0, instance=0x2c04020, args=0x7fffd2214148, n_params=0, param_types=0x0) at /build/buildd/glib2.0-2.35.8/./gobject/gclosure.c:840 marshal = 0x7fcf5e644db0 marshal_data = 0xc8 in_marshal = 1 real_closure = 0x18ecd20 __PRETTY_FUNCTION__ = "_g_closure_invoke_va" #25 0x00007fcf5e6607f0 in g_signal_emit_valist (instance=0x2c04020, signal_id=, detail=0, var_args=var_args@entry=0x7fffd2214148) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3225 return_accu = accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} accumulator = 0x0 emission = {next = 0x7fffd2214640, instance = 0x2c04020, ihint = {signal_id = 263, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 31959936} signal_id = instance_type = emission_return = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} rtype = 4 static_scope = 0 closure = 0x18ecd40 run_type = hlist = 0x0 l = fastpath = 4 instance_and_params = signal_return_type = param_values = node = 0x18ecd70 i = n_params = __PRETTY_FUNCTION__ = "g_signal_emit_valist" #26 0x00007fcf5e660f22 in g_signal_emit (instance=instance@entry=0x2c04020, signal_id=, detail=detail@entry=0) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3370 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fffd2214220, reg_save_area = 0x7fffd2214160}} #27 0x00007fcf5f2ecf2d in clutter_actor_continue_paint (self=self@entry=0x2c04020) at ./clutter-actor.c:3867 dummy = 0x4727460 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #28 0x00007fcf5f2f8a23 in clutter_actor_paint (self=self@entry=0x2c04020) at ./clutter-actor.c:3791 priv = 0x2c04050 pick_mode = CLUTTER_PICK_NONE clip_set = 1 shader_applied = 0 #29 0x00007fcf5f2f8f39 in clutter_actor_paint (self=self@entry=0x2c04020) at ./clutter-actor.c:3813 No locals. #30 0x00007fcf6059bfc0 in shell_generic_container_paint (actor=0x2b4c140) at shell-generic-container.c:139 self = 0x2b4c140 child = 0x2c04020 #31 0x00007fcf5e64694b in _g_closure_invoke_va (closure=0x18ecd40, return_value=0x0, instance=0x2b4c140, args=0x7fffd2214788, n_params=0, param_types=0x0) at /build/buildd/glib2.0-2.35.8/./gobject/gclosure.c:840 marshal = 0x7fcf5e644db0 marshal_data = 0xc8 in_marshal = 1 real_closure = 0x18ecd20 __PRETTY_FUNCTION__ = "_g_closure_invoke_va" #32 0x00007fcf5e6607f0 in g_signal_emit_valist (instance=0x2b4c140, signal_id=, detail=0, var_args=var_args@entry=0x7fffd2214788) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3225 return_accu = accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} accumulator = 0x0 emission = {next = 0x7fffd2214cc0, instance = 0x2b4c140, ihint = {signal_id = 263, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 45381984} signal_id = instance_type = emission_return = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} rtype = 4 static_scope = 0 closure = 0x18ecd40 run_type = hlist = 0x0 l = fastpath = 4 instance_and_params = signal_return_type = param_values = node = 0x18ecd70 i = n_params = __PRETTY_FUNCTION__ = "g_signal_emit_valist" #33 0x00007fcf5e660f22 in g_signal_emit (instance=instance@entry=0x2b4c140, signal_id=, detail=detail@entry=0) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3370 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fffd2214860, reg_save_area = 0x7fffd22147a0}} #34 0x00007fcf5f2ecf2d in clutter_actor_continue_paint (self=self@entry=0x2b4c140) at ./clutter-actor.c:3867 dummy = 0x47270c0 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #35 0x00007fcf5f2f8a23 in clutter_actor_paint (self=0x2b4c140) at ./clutter-actor.c:3791 priv = 0x2b4c180 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 #36 0x00007fcf5f2f8f39 in clutter_actor_paint (self=) at ./clutter-actor.c:3813 No locals. #37 0x00007fcf5f34b6fa in clutter_stage_paint (self=0x1f9d150) at ./clutter-stage.c:716 priv = 0x1f9d490 clear_flags = bg_color = {red = 46 '.', green = 52 '4', blue = 54 '6', alpha = 255 '\377'} stage_color = {private_member_red = 46 '.', private_member_green = 52 '4', private_member_blue = 54 '6', private_member_alpha = 255 '\377', private_member_padding0 = 0, private_member_padding1 = 1583789621, private_member_padding2 = 32719} iter = {dummy1 = 0x1f9d150, dummy2 = 0x2b4c140, dummy3 = 0xffffffff, dummy4 = 7, dummy5 = 0x7fcf5f34b630 } child = 0x2b4c140 real_alpha = #38 0x00007fcf5e646750 in g_closure_invoke (closure=0x18ecd40, return_value=0x0, n_param_values=1, param_values=0x7fffd2214d30, invocation_hint=0x7fffd2214cd0) at /build/buildd/glib2.0-2.35.8/./gobject/gclosure.c:777 marshal = 0x7fcf5e6453b0 marshal_data = 0xc8 in_marshal = 0 real_closure = 0x18ecd20 __PRETTY_FUNCTION__ = "g_closure_invoke" #39 0x00007fcf5e65874d in signal_emit_unlocked_R (node=node@entry=0x18ecd70, detail=detail@entry=0, instance=instance@entry=0x1f9d150, emission_return=emission_return@entry=0x0, instance_and_params=instance_and_params@entry=0x7fffd2214d30) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3604 accumulator = 0x0 emission = {next = 0x0, instance = 0x1f9d150, ihint = {signal_id = 263, detail = 0, run_type = G_SIGNAL_RUN_LAST}, state = EMISSION_RUN, chain_type = 31408192} class_closure = 0x18ecd40 hlist = 0x25ae810 handler_list = 0x25ae840 return_accu = 0x0 accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}} signal_id = 263 max_sequential_handler_number = 14336 return_value_altered = 1 #40 0x00007fcf5e660cfb in g_signal_emit_valist (instance=0x1f9d150, signal_id=, detail=0, var_args=var_args@entry=0x7fffd2214f78) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3314 instance_and_params = 0x7fffd2214d30 signal_return_type = 4 param_values = 0x7fffd2214d48 node = 0x18ecd70 i = n_params = 0 __PRETTY_FUNCTION__ = "g_signal_emit_valist" #41 0x00007fcf5e660f22 in g_signal_emit (instance=instance@entry=0x1f9d150, signal_id=, detail=detail@entry=0) at /build/buildd/glib2.0-2.35.8/./gobject/gsignal.c:3370 var_args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fffd2215050, reg_save_area = 0x7fffd2214f90}} #42 0x00007fcf5f2ecf2d in clutter_actor_continue_paint (self=self@entry=0x1f9d150) at ./clutter-actor.c:3867 dummy = 0x4727000 priv = __PRETTY_FUNCTION__ = "clutter_actor_continue_paint" #43 0x00007fcf5f2f8a23 in clutter_actor_paint (self=self@entry=0x1f9d150) at ./clutter-actor.c:3791 priv = 0x1f9d190 pick_mode = CLUTTER_PICK_NONE clip_set = 0 shader_applied = 0 #44 0x00007fcf5f2f8f39 in clutter_actor_paint (self=self@entry=0x1f9d150) at ./clutter-actor.c:3813 No locals. #45 0x00007fcf5f34f829 in _clutter_stage_do_paint (stage=stage@entry=0x1f9d150, clip=clip@entry=0x0) at ./clutter-stage.c:669 priv = clip_poly = {0, 0, 1280, 0, 1280, 1024, 0, 1024} geom = {x = 0, y = 0, width = 1280, height = 1024} #46 0x00007fcf5f2e32aa in clutter_stage_cogl_redraw (stage_window=0x18a25b0) at ./cogl/clutter-stage-cogl.c:404 stage_cogl = 0x18a25b0 may_use_clipped_redraw = use_clipped_redraw = 0 can_blit_sub_buffer = wrapper = 0x1f9d150 #47 0x00007fcf5f34e27d in clutter_stage_do_redraw (stage=0x1f9d150) at ./clutter-stage.c:1170 backend = 0x18860c0 actor = 0x1f9d150 priv = 0x1f9d490 #48 _clutter_stage_do_update (stage=0x1f9d150) at ./clutter-stage.c:1228 priv = 0x1f9d490 #49 0x00007fcf5f332bed in master_clock_update_stages (stages=0x4547da0, master_clock=0x1e0b2d0) at ./clutter-master-clock.c:386 stages_updated = start = 99192416446 l = 0x4547da0 #50 clutter_clock_dispatch (source=source@entry=0x1f1f380, callback=, user_data=) at ./clutter-master-clock.c:520 clock_source = 0x1f1f380 master_clock = 0x1e0b2d0 stage_manager = stages_updated = 0 stages = 0x4547da0 #51 0x00007fcf5e382e85 in g_main_dispatch (context=0x1889a60) at /build/buildd/glib2.0-2.35.8/./glib/gmain.c:3054 dispatch = 0x7fcf5f332a40 was_in_call = 0 user_data = 0x0 callback = 0x0 cb_funcs = 0x0 cb_data = 0x0 current_source_link = {data = 0x1f1f380, next = 0x0} need_destroy = source = 0x1f1f380 current = 0x18b19c0 i = #52 g_main_context_dispatch (context=context@entry=0x1889a60) at /build/buildd/glib2.0-2.35.8/./glib/gmain.c:3630 No locals. #53 0x00007fcf5e3831c8 in g_main_context_iterate (context=0x1889a60, block=block@entry=1, dispatch=dispatch@entry=1, self=) at /build/buildd/glib2.0-2.35.8/./glib/gmain.c:3701 max_priority = 150 timeout = 0 some_ready = 1 allocated_nfds = fds = 0x32712f0 nfds = #54 0x00007fcf5e38363a in g_main_loop_run (loop=0x1890710) at /build/buildd/glib2.0-2.35.8/./glib/gmain.c:3895 __PRETTY_FUNCTION__ = "g_main_loop_run" #55 0x00007fcf5fed2a87 in meta_run () at core/main.c:545 log_domains = {0x0, 0x7fcf5ff18f77 "mutter", 0x7fcf5ff18300 "Gtk", 0x7fcf5ff18304 "Gdk", 0x7fcf5ff18308 "GLib", 0x7fcf5ff1830d "Pango", 0x7fcf5ff18313 "GLib-GObject", 0x7fcf5ff18320 "GThread"} i = #56 0x0000000000401aac in main (argc=1, argv=0x7fffd2215758) at main.c:416 ctx = error = 0x0 ecode = sender = 0x1df9d00