Timer resets when pausing or ending game
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
gnome-mines (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
In gnome-mines 3.18.1, any action that would normally pause the timer instead causes it to reset to zero. That is to say pausing the game results in a displayed time of zero, and finishing the game records zero to the history. This will led all best times to be 0, regardless of how much time you had spent to solve the game.
There is an upstream bug fix for this issue here and the problem has been fixed in the unstable development version: https:/
ProblemType: Bug
DistroRelease: Ubuntu 16.04
Package: gnome-mines 1:3.18.1-1
ProcVersionSign
Uname: Linux 4.2.0-17-generic x86_64
ApportVersion: 2.19.2-0ubuntu1
Architecture: amd64
CurrentDesktop: Unity
Date: Thu Nov 5 05:10:50 2015
InstallationDate: Installed on 2015-04-24 (194 days ago)
InstallationMedia: Ubuntu 15.04 "Vivid Vervet" - Release amd64 (20150422)
SourcePackage: gnome-mines
UpgradeStatus: Upgraded to xenial on 2015-11-01 (3 days ago)
Upstream bug showing "RESOLVED FIXED" on 2015-10-29
Checked working version 3.28 in Ubuntu 18.04
So closing as fixed.