gnome-mahjongg locks up with high cpu usage on the second game played after one or two moves
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
gnome-mahjongg (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
I encountered this behaviour earlier during development of mantic and opened a bug which I closed when the behaviour stopped .. later during development .. unfortunately I have to file this bug again as the problem has returned.. it has also been reported for an earlier version of gnome-mahjongg as well
ProblemType: Bug
DistroRelease: Ubuntu 23.10
Package: gnome-mahjongg 1:3.40.0-1
ProcVersionSign
Uname: Linux 6.5.0-9-generic x86_64
ApportVersion: 2.27.0-0ubuntu5
Architecture: amd64
CasperMD5CheckR
CurrentDesktop: XFCE
Date: Sat Oct 14 17:57:49 2023
InstallationDate: Installed on 2023-10-04 (10 days ago)
InstallationMedia: Xubuntu 23.10 "Mantic Minotaur" - Daily amd64 (20231004)
ProcEnviron:
LANG=en_CA.UTF-8
LANGUAGE=en_CA:en
PATH=(custom, no user)
SHELL=/bin/bash
TERM=xterm-
SourcePackage: gnome-mahjongg
UpgradeStatus: No upgrade log present (probably fresh install)
similar bug #1991976 earlier version in a snap (jammy)