gnome-gnuchess spawns separate process for each new game - processes do not terminate normally
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
gnome-games (Debian) |
New
|
Undecided
|
Unassigned | ||
gnome-games (Ubuntu) |
New
|
Low
|
Ubuntu Desktop Bugs |
Bug Description
Binary package hint: gnome-games
Ubuntu 8.10, gnome-games 1:2.24.1.1-0ubuntu1
Running Applications-
Each time a new game is started from the interface gnome-gnuchess spawns a separate process, over the course of several games these processes build up and none of them terminate normally, necessitating the minor inconvenience of a killall.
I recently configured prelink and readahead as well as setting CONCURRENCY=shell in /etc/init.d/rc for faster boot, not sure if any of these are causing the issue, but I only noticed the extra processes after the changes, but as there is no visible impact of the extra processes outside of the process list the problem may have been occurring for some time.
ProblemType: Bug
Architecture: i386
DistroRelease: Ubuntu 8.10
NonfreeKernelMo
Package: gnome-games 1:2.24.1.1-0ubuntu1 [modified: usr/games/blackjack usr/games/glines usr/games/gnect usr/games/gnibbles usr/games/gnobots2 usr/games/
ProcEnviron:
PATH=/
LANG=en_GB.UTF-8
SHELL=/bin/bash
SourcePackage: gnome-games
Uname: Linux 2.6.27-11-generic i686
Thanks for the report, scrollo, gnome-gnuchess indeed create a new process if you do Game->New but if you quit the game through the Game->Quit they all quit in the right way, there's no zombie process left or anything, could you confirm that behavior?