Quadrapassel misfunction

Bug #1103549 reported by Gerardus B Staal on 2013-01-23
This bug affects 4 people
Affects Status Importance Assigned to Milestone
gnome-games (Ubuntu)

Bug Description

the choice of blocks falling down is not random. Often 20 or more of the same colorfollow each other (usually white, yellow or brown) and others are very scarce( purple, blue, green, red) Because of this many games end with a 0 score. In a former version before the Ubuntu update I have reached scores of 60000.

Launchpad Janitor (janitor) wrote :

Status changed to 'Confirmed' because the bug affects multiple users.

Changed in gnome-games (Ubuntu):
status: New → Confirmed

Hello, This is my first time editing here, so I'm unfamiliar with the ettiquette. i just discovered the bug during a tragic round of tetris. I downloaded the source code , and read it through, and i believe this is actually supposed to be a feature. if you go to the preferences menu, and disable 'Choose difficult blocks' , it appears to have a much more random block selection. I recognise that it isnt a fix, and i could probably learn how to compile it and recompile with the option disabled by default if anyone wants.

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