globjects 1.1.0-3build2 source package in Ubuntu

Changelog

globjects (1.1.0-3build2) noble; urgency=high

  * No change rebuild against frame pointers and time_t.

 -- Julian Andres Klode <email address hidden>  Mon, 22 Apr 2024 16:49:05 +0200

Upload details

Uploaded by:
Julian Andres Klode
Uploaded to:
Noble
Original maintainer:
Ubuntu Developers
Architectures:
any all
Section:
misc
Urgency:
Very Urgent

See full publishing history Publishing

Series Pocket Published Component Section
Oracular release universe misc
Noble release universe misc

Downloads

File Size SHA-256 Checksum
globjects_1.1.0.orig.tar.gz 1.7 MiB 1ba63ad618c43ed34eedbcaee838fa470d997fcea39f93826670486afd041306
globjects_1.1.0-3build2.debian.tar.xz 18.7 KiB cd4cc766df052b6bd981bc8d375060590d7a23d47f54e9c9c4662fdc23b2fc7d
globjects_1.1.0-3build2.dsc 2.4 KiB 481dac4f69f63c60317b401ab7e7d3418c6afdc39eb4451a4ed1460e2af6afe6

Available diffs

View changes file

Binary packages built by this source

globjects-doc: documentation for globjects

 globjects provides object-oriented interfaces to the OpenGL API (3.0 and
 higher). The main goals are much reduced code to use OpenGL in your
 rendering software and fewer errors due to the underlying glbinding and
 further abstraction levels on top. Typical processes are automated and
 missing features in the used OpenGL driver are partially simulated or
 even emulated.
 .
 This package provides the documentation.

libglobjects-dev: development files for globjects

 globjects provides object-oriented interfaces to the OpenGL API (3.0 and
 higher). The main goals are much reduced code to use OpenGL in your
 rendering software and fewer errors due to the underlying glbinding and
 further abstraction levels on top. Typical processes are automated and
 missing features in the used OpenGL driver are partially simulated or
 even emulated.
 .
 This package provides the development files.

libglobjects1: cross-platform C++ wrapper for OpenGL API objects

 globjects provides object-oriented interfaces to the OpenGL API (3.0 and
 higher). The main goals are much reduced code to use OpenGL in your
 rendering software and fewer errors due to the underlying glbinding and
 further abstraction levels on top. Typical processes are automated and
 missing features in the used OpenGL driver are partially simulated or
 even emulated.
 .
 This package provides the shared libraries.

libglobjects1-dbgsym: debug symbols for libglobjects1