globjects 1.1.0-3build1 source package in Ubuntu

Changelog

globjects (1.1.0-3build1) focal; urgency=medium

  * No-change rebuild for libgcc-s1 package name change.

 -- Matthias Klose <email address hidden>  Tue, 24 Mar 2020 15:04:20 +0100

Upload details

Uploaded by:
Matthias Klose on 2020-03-24
Uploaded to:
Focal
Original maintainer:
Debian Science Team
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Hirsute release on 2020-10-23 universe misc
Groovy release on 2020-04-24 universe misc
Focal release on 2020-03-25 universe misc

Downloads

File Size SHA-256 Checksum
globjects_1.1.0.orig.tar.gz 1.7 MiB 1ba63ad618c43ed34eedbcaee838fa470d997fcea39f93826670486afd041306
globjects_1.1.0-3build1.debian.tar.xz 18.6 KiB e0ee276770489478481b2ca3ec4be424716f54a2b664243ac49819d171b14926
globjects_1.1.0-3build1.dsc 2.3 KiB f2f50289671c46574d953aaa0a833d49d214461b22a468edc3cd0d270fc7fcea

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Binary packages built by this source

globjects-doc: documentation for globjects

 globjects provides object-oriented interfaces to the OpenGL API (3.0 and
 higher). The main goals are much reduced code to use OpenGL in your
 rendering software and fewer errors due to the underlying glbinding and
 further abstraction levels on top. Typical processes are automated and
 missing features in the used OpenGL driver are partially simulated or
 even emulated.
 .
 This package provides the documentation.

libglobjects-dev: development files for globjects

 globjects provides object-oriented interfaces to the OpenGL API (3.0 and
 higher). The main goals are much reduced code to use OpenGL in your
 rendering software and fewer errors due to the underlying glbinding and
 further abstraction levels on top. Typical processes are automated and
 missing features in the used OpenGL driver are partially simulated or
 even emulated.
 .
 This package provides the development files.

libglobjects1: cross-platform C++ wrapper for OpenGL API objects

 globjects provides object-oriented interfaces to the OpenGL API (3.0 and
 higher). The main goals are much reduced code to use OpenGL in your
 rendering software and fewer errors due to the underlying glbinding and
 further abstraction levels on top. Typical processes are automated and
 missing features in the used OpenGL driver are partially simulated or
 even emulated.
 .
 This package provides the shared libraries.

libglobjects1-dbgsym: debug symbols for libglobjects1