The bug is also present on 686 build. A custom compiled version works. On this system I use `NVIDIA-Linux-x86-340.96.run`.
======================================================= glmark2 2014.03 ======================================================= OpenGL Information GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 9500 GT/PCIe/SSE2 GL_VERSION: 3.3.0 NVIDIA 340.96 ======================================================= [build] use-vbo=false: FPS: 1064 FrameTime: 0.940 ms ...
The bug is also present on 686 build. A custom compiled version works. On this system I use `NVIDIA- Linux-x86- 340.96. run`.
=== ======= ======= ======= ======= ======= ======= ======= === ======= ======= ======= ======= ======= ======= ======= ===
GL_RENDERER: GeForce 9500 GT/PCIe/SSE2 ======= ======= ======= ======= ======= ======= ======= ===
glmark2 2014.03
===
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 3.3.0 NVIDIA 340.96
===
[build] use-vbo=false: FPS: 1064 FrameTime: 0.940 ms
...