glm 0.9.9~a2-1 source package in Ubuntu

Changelog

glm (0.9.9~a2-1) unstable; urgency=medium

  * New upstream release.
    - Fixes FTBTS with GCC 7.3. Closes: #888550, #888661
  * Remove the fix-infiloop patch.
  * Rebuild the reference manual using Doxygen. Closes: #879517
  * Bump Standards-Version.
  * Add Rules-Requires-Root: no.

 -- Guus Sliepen <email address hidden>  Sun, 28 Jan 2018 18:37:59 +0100

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Uploaded by:
Debian Science Team
Uploaded to:
Sid
Original maintainer:
Debian Science Team
Architectures:
all
Section:
libs
Urgency:
Medium Urgency

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Builds

Bionic: [FULLYBUILT] amd64

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glm_0.9.9~a2-1.dsc 2.0 KiB acece1e44eed3c43f127025407a204a5577c3eff2ccdf6437a0a0079bf0ed8e4
glm_0.9.9~a2.orig.tar.gz 1.5 MiB 8262bbe6700c6c15dc1f5725eacf601da2d862ffdb659104f02e21344b21aa94
glm_0.9.9~a2-1.debian.tar.xz 5.3 KiB dfc5cac964ca76d6e972beab7d394deb9872916fbff68b7bc8eb5df8d2305498

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Binary packages built by this source

libglm-dev: C++ library for OpenGL GLSL type-based mathematics

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 GLM provides classes and functions designed and implemented with the same
 naming conventions and functionalities as GLSL, so that when a programmer
 knows GLSL, he knows GLM as well, which makes it really easy to use.
 .
 This project isn't limited to GLSL features. An extension system, based on the
 GLSL extension conventions, provides extended capabilities: matrix
 transformations, quaternions, half-based types, random numbers, et cetera.
 .
 This library works perfectly together with OpenGL but it also ensures
 interoperability with other third party libraries and SDKs. It is a good
 candidate for software rendering (such as raytracing, rasterisation), image
 processing, physic simulations and any context that requires a simple and
 convenient mathematics library.

libglm-doc: documentation for the OpenGL Mathematics (GLM) library

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 This package contains the OpenGL Mathematics manual in HTML and PDF formats.